29 packages returned for Tags:"Shader"

Provides Media Extensions applying image effects from the Lumia Imaging SDK, Win2D, and DirectX HLSL pixel shaders to videos via MediaTranscoder, MediaComposition, MediaCapture, or MediaElement. Enables overlays, effect animations, cropping, creating square videos, and video analysis (ZXing.Net... More information
GLFX allows you to create effect files for your OpenGL project. An effect file can contain multiple shader definitions across all shader stages and allows you to easily create GLSL programs from them. The library provides a very simple to use API which hides the low level compilation and linkage... More information
A WPF UserControl that hosts a OpenTK control. Multiple WpfOpenGlControls can share a single rendering context to allow sharing of textures, shaders...An example WPF application is available at (https://github.com/danielscherzer/WpfOpenGL).
If you want to add a nice bloom-effect to your game, this library will help you. It's a portable library, so it will work with all MG flavors and it is pretty simple to use. Just create a BloomEffectRenderer in your game, hook it up (Initialize and UnloadContent) and tell it to render the effect... More information