ShaderGen.Build
1.2.0-beta3
This is a prerelease version of ShaderGen.Build.
dotnet add package ShaderGen.Build --version 1.2.0-beta3
NuGet\Install-Package ShaderGen.Build -Version 1.2.0-beta3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ShaderGen.Build" Version="1.2.0-beta3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ShaderGen.Build --version 1.2.0-beta3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ShaderGen.Build, 1.2.0-beta3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ShaderGen.Build as a Cake Addin #addin nuget:?package=ShaderGen.Build&version=1.2.0-beta3&prerelease // Install ShaderGen.Build as a Cake Tool #tool nuget:?package=ShaderGen.Build&version=1.2.0-beta3&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Build-time plugin which generates shader code during a post-build event.
There are no supported framework assets in this package.
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on ShaderGen.Build:
Repository | Stars |
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mellinoe/veldrid-raytracer
A C# ray tracer, capable of running on both the CPU and GPU.
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MatterHackers/agg-sharp
A C# port of Anti-Grain Geometry (AGG) with extensions for common scenarios
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Version | Downloads | Last updated |
---|---|---|
1.2.0-beta3 | 1,101 | 1/30/2019 |
1.2.0-beta2 | 6,896 | 5/13/2018 |
1.2.0-beta1 | 793 | 5/12/2018 |