Silk.NET.Windowing.Glfw
2.8.0
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Windowing.Glfw --version 2.8.0
NuGet\Install-Package Silk.NET.Windowing.Glfw -Version 2.8.0
<PackageReference Include="Silk.NET.Windowing.Glfw" Version="2.8.0" />
<PackageVersion Include="Silk.NET.Windowing.Glfw" Version="2.8.0" />
<PackageReference Include="Silk.NET.Windowing.Glfw" />
paket add Silk.NET.Windowing.Glfw --version 2.8.0
#r "nuget: Silk.NET.Windowing.Glfw, 2.8.0"
#:package Silk.NET.Windowing.Glfw@2.8.0
#addin nuget:?package=Silk.NET.Windowing.Glfw&version=2.8.0
#tool nuget:?package=Silk.NET.Windowing.Glfw&version=2.8.0
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- Silk.NET.GLFW (>= 2.8.0)
- Silk.NET.Windowing.Common (>= 2.8.0)
-
.NETStandard 2.0
- Silk.NET.GLFW (>= 2.8.0)
- Silk.NET.Windowing.Common (>= 2.8.0)
-
.NETStandard 2.1
- Silk.NET.GLFW (>= 2.8.0)
- Silk.NET.Windowing.Common (>= 2.8.0)
-
net5.0
- Silk.NET.GLFW (>= 2.8.0)
- Silk.NET.Windowing.Common (>= 2.8.0)
NuGet packages (10)
Showing the top 5 NuGet packages that depend on Silk.NET.Windowing.Glfw:
| Package | Downloads |
|---|---|
|
Silk.NET.Windowing
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
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Silk.NET.Input.Glfw
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
|
Frank.Libraries.Gaming
Package Description |
|
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MintyCore
Early InDev Version of the MintyCore Engine. |
|
|
Flamui
A desktop UI framework |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on Silk.NET.Windowing.Glfw:
| Repository | Stars |
|---|---|
|
sinshu/managed-doom
A Doom port written in C#
|
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ikpil/Box2D.NET
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
|
|
|
galister/WlxOverlay
A simple OpenVR overlay for Wayland and X11 desktops
|
|
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Fazin85/betasharp
Minecraft Beta 1.7.3 ported to C#
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.23.0 | 3,959 | 1/23/2026 |
| 2.22.0 | 96,538 | 11/5/2024 |
| 2.21.0 | 48,651 | 4/23/2024 |
| 2.20.0 | 24,987 | 12/12/2023 |
| 2.19.0 | 8,508 | 11/14/2023 |
| 2.18.0 | 3,910 | 10/21/2023 |
| 2.17.1 | 22,263 | 4/9/2023 |
| 2.17.0 | 14,753 | 4/6/2023 |
| 2.16.0 | 24,296 | 8/2/2022 |
| 2.15.0 | 11,315 | 4/2/2022 |
| 2.14.0 | 4,741 | 3/15/2022 |
| 2.13.0 | 3,372 | 2/6/2022 |
| 2.12.0 | 7,943 | 1/7/2022 |
| 2.11.0 | 5,475 | 12/6/2021 |
| 2.10.1 | 1,749 | 11/10/2021 |
| 2.10.0 | 1,336 | 11/6/2021 |
| 2.9.0 | 2,334 | 10/5/2021 |
| 2.8.0 | 2,001 | 9/4/2021 |
| 2.7.0 | 1,854 | 8/9/2021 |
| 2.6.0 | 3,553 | 7/3/2021 |
Silk.NET September 2021 Update
- Add TryGetExtension methods to AL & ALContext
- Add support for .NET 6 Android
- Update to Vulkan 1.2.190
- Update to OpenXR 1.0.19
- Update to latest OpenGL specifications
- Update to latest OpenCL specifications
- Fix calling CreateInput on an uninitialized IView resulting in a AccessViolationException
- Fix calling Close on an uninitialized IView resulting in an AccessViolationException
- Fix Silk.NET (and by extension SDL) taking full control of orientation on Android
- Fix DoRender being called if Window.Close was called during DoUpdate
- Fix Scalar.Abs for double values
- Fix "Pfn" function pointer structures being marshalled with the incorrect calling convention
- Fix Scalar.IsNaN and Scalar.IsInfinity returning true for non floating point types
- Fix Box2D.Center returning bogus values
- Fix incorrect documentation in Thumbstick.Direction
- Fix incorrect documentation in WindowOptions