MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.

This is a prerelease version of MonoGame.Framework.WindowsDX.
Install-Package MonoGame.Framework.WindowsDX -Version
dotnet add package MonoGame.Framework.WindowsDX --version
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsDX --version
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GitHub repositories (14)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.WindowsDX:

Repository Stars
One framework for creating powerful cross-platform games.
Extensions to make MonoGame more awesome
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
High performance 2D collision detection system with realistic physics responses.

Version History

Version Downloads Last updated 529 5/27/2020 15,051 12/8/2018 3,387 9/23/2018 439 8/6/2018 24,807 3/1/2017 18,665 3/30/2016 1,816 3/16/2016 22,111 5/13/2015
3.3.0 5,020 3/16/2015
3.2.99-Beta 652 1/28/2015