MonoGame
- 213,888 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL.
- 178,648 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame runtime for Windows using DirectX API's.
- 147,454 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
MSBuild task to automatically build content for MonoGame.
- 107,121 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.
- 99,222 total downloads
- last updated 12/8/2018
- Latest version: 3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides the bait-and-switch PCL build of MonoGame Framework.
- 68,647 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame runtime for Android which supports Android 4.2 and newer.
- 58,762 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
This package contains a set of C# templates written for the MonoGame framework.
- 57,686 total downloads
- last updated 12/8/2018
- Latest version: 3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.
- 45,081 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame runtime for iOS which supports iOS Versions 10 and above.
dotnet-mgcb
by:
MonoGame
- 22,864 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame Content Builder (MGCB) command line tool is used for optimizing content for runtime use.
- 21,259 total downloads
- last updated 12/8/2018
- Latest version: 3.7.1.189
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using...
More information
- 19,551 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame runtime for UWP (Universal Windows Platform) which supports Windows 10 and Xbox One.
- 18,467 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files.
- 10,418 total downloads
- last updated 3/1/2017
- Latest version: 3.6.0.1625
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,...
More information
- 9,285 total downloads
- last updated 3/1/2017
- Latest version: 3.6.0.1625
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,...
More information
- 8,517 total downloads
- last updated 3/30/2016
- Latest version: 3.5.1.1679
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,...
More information
- 8,516 total downloads
- last updated 3/30/2016
- Latest version: 3.5.1.1679
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store,...
More information
dotnet-mgfxc
by:
MonoGame
- 6,335 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
The MonoGame Framework Effect Compiler (MGFXC) command line tool is used to compile shaders.
- 3,276 total downloads
- last updated 8/10/2020
- Latest version: 3.8.0.1641
This package allows you to package up your MonoGame game into a flatpak installer for Linux.