Silk.NET.OpenAL
                              
                            
                                2.0.0-preview4
                            
                        
                            
                                
                                
                                    Prefix Reserved
                                
                            
                    See the version list below for details.
dotnet add package Silk.NET.OpenAL --version 2.0.0-preview4
NuGet\Install-Package Silk.NET.OpenAL -Version 2.0.0-preview4
<PackageReference Include="Silk.NET.OpenAL" Version="2.0.0-preview4" />
<PackageVersion Include="Silk.NET.OpenAL" Version="2.0.0-preview4" />
<PackageReference Include="Silk.NET.OpenAL" />
paket add Silk.NET.OpenAL --version 2.0.0-preview4
#r "nuget: Silk.NET.OpenAL, 2.0.0-preview4"
#:package Silk.NET.OpenAL@2.0.0-preview4
#addin nuget:?package=Silk.NET.OpenAL&version=2.0.0-preview4&prerelease
#tool nuget:?package=Silk.NET.OpenAL&version=2.0.0-preview4&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX.
| Product | Versions Compatible and additional computed target framework versions. | 
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. | 
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. | 
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. | 
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. | 
| MonoAndroid | monoandroid was computed. | 
| MonoMac | monomac was computed. | 
| MonoTouch | monotouch was computed. | 
| Tizen | tizen40 was computed. tizen60 was computed. | 
| Xamarin.iOS | xamarinios was computed. | 
| Xamarin.Mac | xamarinmac was computed. | 
| Xamarin.TVOS | xamarintvos was computed. | 
| Xamarin.WatchOS | xamarinwatchos was computed. | 
- 
                                                    .NETStandard 2.0- Silk.NET.Core (>= 2.0.0-preview4)
- System.Buffers (>= 4.5.1)
- System.Numerics.Vectors (>= 4.5.0)
 
NuGet packages (18)
Showing the top 5 NuGet packages that depend on Silk.NET.OpenAL:
| Package | Downloads | 
|---|---|
| Silk.NET Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. | |
| Jypeli.NET Jypeli is a simple C# game programming library built on top of .NET and Silk.NET. It is used as a tool for teaching programming in the University of Jyväskylä. | |
| Silk.NET.OpenAL.Extensions.EXT Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. | |
| Silk.NET.OpenAL.Extensions.Enumeration Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. | |
| Silk.NET.OpenAL.Extensions.Creative Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. | 
GitHub repositories (6)
Showing the top 6 popular GitHub repositories that depend on Silk.NET.OpenAL:
| Repository | Stars | 
|---|---|
| TASEmulators/BizHawk 
                                                            BizHawk is a multi-system emulator written in C#.  BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.  
                                                         | |
| ProwlEngine/Prowl 
                                                            An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
                                                         | |
| Pyrdacor/Ambermoon.net 
                                                            Ambermoon rewrite in C#
                                                         | |
| Syncaidius/MoltenEngine 
                                                            A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
                                                         | |
| sinshu/meltysynth 
                                                            A SoundFont MIDI synthesizer for .NET
                                                         | |
| csinkers/ualbion 
                                                            A remake of the 1995 RPG Albion (requires data from an install of the original game)
                                                         | 
| Version | Downloads | Last Updated | 
|---|---|---|
| 2.22.0 | 44,589 | 11/5/2024 | 
| 2.21.0 | 53,793 | 4/23/2024 | 
| 2.20.0 | 20,951 | 12/12/2023 | 
| 2.19.0 | 3,575 | 11/14/2023 | 
| 2.18.0 | 4,694 | 10/21/2023 | 
| 2.17.1 | 19,039 | 4/9/2023 | 
| 2.17.0 | 13,277 | 4/6/2023 | 
| 2.16.0 | 25,845 | 8/2/2022 | 
| 2.15.0 | 12,432 | 4/2/2022 | 
| 2.14.0 | 2,646 | 3/15/2022 | 
| 2.13.0 | 2,905 | 2/6/2022 | 
| 2.12.0 | 6,529 | 1/7/2022 | 
| 2.11.0 | 4,120 | 12/6/2021 | 
| 2.10.1 | 1,686 | 11/10/2021 | 
| 2.10.0 | 1,360 | 11/6/2021 | 
| 2.9.0 | 2,241 | 10/5/2021 | 
| 2.8.0 | 2,001 | 9/4/2021 | 
| 2.7.0 | 1,695 | 8/9/2021 | 
| 2.6.0 | 3,396 | 7/3/2021 | 
| 2.5.0 | 3,009 | 6/8/2021 | 
| 2.4.0 | 1,676 | 5/7/2021 | 
| 2.3.0 | 1,495 | 4/3/2021 | 
| 2.2.0 | 1,502 | 3/6/2021 | 
| 2.1.0 | 1,551 | 2/16/2021 | 
| 2.0.0 | 1,617 | 1/2/2021 | 
| 2.0.0-preview5 | 760 | 12/29/2020 | 
| 2.0.0-preview4 | 886 | 12/8/2020 | 
| 2.0.0-preview3 | 900 | 11/17/2020 | 
| 2.0.0-preview2 | 976 | 8/21/2020 | 
| 2.0.0-preview | 1,540 | 7/15/2020 | 
| 1.9.0 | 1,584 | 12/4/2020 | 
| 1.8.0 | 1,630 | 11/6/2020 | 
| 1.7.0 | 1,663 | 10/2/2020 | 
| 1.6.0 | 1,524 | 9/4/2020 | 
| 1.5.0 | 1,566 | 8/7/2020 | 
| 1.4.0 | 3,271 | 7/3/2020 | 
| 1.3.0 | 1,991 | 6/5/2020 | 
| 1.2.1 | 1,635 | 5/16/2020 | 
| 1.2.0 | 1,658 | 5/1/2020 | 
| 1.1.1 | 1,878 | 4/13/2020 | 
| 1.1.0 | 1,671 | 4/5/2020 | 
| 1.0.1 | 1,695 | 3/17/2020 | 
| 1.0.0 | 1,984 | 3/6/2020 | 
| 1.0.0-preview5 | 999 | 2/18/2020 | 
| 1.0.0-preview4 | 910 | 2/8/2020 | 
| 1.0.0-preview3 | 1,041 | 11/15/2019 | 
| 1.0.0-preview2 | 782 | 8/10/2019 | 
| 1.0.0-preview | 785 | 8/4/2019 | 
Includes everything from the last previews, as well as:
            - A generic, flexible maths library to fill in the holes left by System.Numerics
            - An initial set of Microsoft DirectX bindings
            - Miscellaenous fixes and improvements
            
            Silk.NET v1.9.0 was the last version of Silk.NET v1.X as this release (2.0 Preview 4) is a production-ready "go live" release. Feel free to use this in new applications.