SadConsole.Host.SFML 9.0.0-debug

This is a prerelease version of SadConsole.Host.SFML.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.SFML --version 9.0.0-debug
                    
NuGet\Install-Package SadConsole.Host.SFML -Version 9.0.0-debug
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.SFML" Version="9.0.0-debug" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Host.SFML" Version="9.0.0-debug" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Host.SFML" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Host.SFML --version 9.0.0-debug
                    
#r "nuget: SadConsole.Host.SFML, 9.0.0-debug"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SadConsole.Host.SFML@9.0.0-debug
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SadConsole.Host.SFML&version=9.0.0-debug&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SadConsole.Host.SFML&version=9.0.0-debug&prerelease
                    
Install as a Cake Tool

A graphics hosting library for SadConsole. Targets SFML and .NET Standard 2.1.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.SFML:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Version Downloads Last Updated
10.6.0 196 8/9/2025
10.6.0-debug 128 8/9/2025
10.5.0 383 12/7/2024
10.5.0-debug 145 12/7/2024
10.4.1 292 6/13/2024
10.4.1-debug 162 6/13/2024
10.4.0 258 3/31/2024
10.4.0-debug 192 3/31/2024
10.0.3 286 3/14/2024
10.0.3-debug 205 3/14/2024
10.0.0 499 10/29/2023
10.0.0-debug 206 10/29/2023
10.0.0-beta3-debug 230 10/14/2023
10.0.0-beta3 233 10/14/2023
10.0.0-beta2-debug 239 10/11/2023
10.0.0-beta2 214 10/11/2023
10.0.0-beta1-debug 262 10/11/2023
10.0.0-beta1 242 10/11/2023
10.0.0-alpha4-debug 290 8/26/2023
10.0.0-alpha4 274 8/26/2023
10.0.0-alpha3-debug 266 8/26/2023
10.0.0-alpha3 270 8/26/2023
10.0.0-alpha2-debug 300 6/18/2023
10.0.0-alpha2 273 6/18/2023
10.0.0-alpha1-debug 286 6/4/2023
9.2.1 1,046 1/5/2022
9.2.0 466 12/31/2021
9.2.0-debug 357 12/31/2021
9.1.1 1,065 8/7/2021
9.1.1-debug 414 8/7/2021
9.1.0 567 7/6/2021
9.1.0-debug 391 7/6/2021
9.0.1 690 6/6/2021
9.0.1-debug 491 6/6/2021
9.0.0 615 6/6/2021
9.0.0-debug 500 6/6/2021
9.0.0-beta4 454 1/15/2021
9.0.0-beta3 600 12/19/2020
9.0.0-beta2 463 10/9/2020
9.0.0-beta1 583 8/1/2020
9.0.0-alpha9 648 7/25/2020
9.0.0-alpha8 474 7/13/2020
9.0.0-alpha7 529 7/11/2020
9.0.0-alpha6 645 5/28/2020
9.0.0-alpha5 515 5/26/2020
9.0.0-alpha3 519 5/1/2020
9.0.0-alpha2 541 1/28/2020
9.0.0-alpha1 624 1/26/2020

Adjusted rendering system yet again.