SadConsole.Host.SFML 10.4.1-debug

This is a prerelease version of SadConsole.Host.SFML.
There is a newer version of this package available.
See the version list below for details.
dotnet add package SadConsole.Host.SFML --version 10.4.1-debug
                    
NuGet\Install-Package SadConsole.Host.SFML -Version 10.4.1-debug
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.SFML" Version="10.4.1-debug" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SadConsole.Host.SFML" Version="10.4.1-debug" />
                    
Directory.Packages.props
<PackageReference Include="SadConsole.Host.SFML" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SadConsole.Host.SFML --version 10.4.1-debug
                    
#r "nuget: SadConsole.Host.SFML, 10.4.1-debug"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=SadConsole.Host.SFML&version=10.4.1-debug&prerelease
                    
Install as a Cake Addin
#tool nuget:?package=SadConsole.Host.SFML&version=10.4.1-debug&prerelease
                    
Install as a Cake Tool

SadConsole Logo

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SadConsole is a C#-based .NET cross-platform terminal, ascii, console, game engine. It simulates these types of programs and with it you can make ascii-styled games for modern platforms. At its heart, SadConsole is really a giant tile-based game engine. However, its object model is conceptually similar to a traditional console app.

This is the host library for SFML.NET.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 was computed.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.SFML:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
Version Downloads Last Updated
10.5.0 261 12/7/2024
10.5.0-debug 89 12/7/2024
10.4.1 222 6/13/2024
10.4.1-debug 106 6/13/2024
10.4.0 197 3/31/2024
10.4.0-debug 141 3/31/2024
10.0.3 211 3/14/2024
10.0.3-debug 151 3/14/2024
10.0.0 452 10/29/2023
10.0.0-debug 167 10/29/2023
10.0.0-beta3-debug 183 10/14/2023
10.0.0-beta3 178 10/14/2023
10.0.0-beta2-debug 195 10/11/2023
10.0.0-beta2 164 10/11/2023
10.0.0-beta1-debug 216 10/11/2023
10.0.0-beta1 199 10/11/2023
10.0.0-alpha4-debug 232 8/26/2023
10.0.0-alpha4 214 8/26/2023
10.0.0-alpha3-debug 212 8/26/2023
10.0.0-alpha3 211 8/26/2023
10.0.0-alpha2-debug 226 6/18/2023
10.0.0-alpha2 197 6/18/2023
10.0.0-alpha1-debug 216 6/4/2023
9.2.1 949 1/5/2022
9.2.0 401 12/31/2021
9.2.0-debug 277 12/31/2021
9.1.1 976 8/7/2021
9.1.1-debug 351 8/7/2021
9.1.0 482 7/6/2021
9.1.0-debug 320 7/6/2021
9.0.1 598 6/6/2021
9.0.1-debug 416 6/6/2021
9.0.0 530 6/6/2021
9.0.0-debug 420 6/6/2021
9.0.0-beta4 366 1/15/2021
9.0.0-beta3 515 12/19/2020
9.0.0-beta2 381 10/9/2020
9.0.0-beta1 498 8/1/2020
9.0.0-alpha9 554 7/25/2020
9.0.0-alpha8 406 7/13/2020
9.0.0-alpha7 420 7/11/2020
9.0.0-alpha6 561 5/28/2020
9.0.0-alpha5 438 5/26/2020
9.0.0-alpha3 453 5/1/2020
9.0.0-alpha2 471 1/28/2020
9.0.0-alpha1 539 1/26/2020

Cursor rendering has changed to draw on the hosting surface. Previously it was rendered on top as an entire separate process.