NanoByte.Common.SlimDX 2.1.0

.NET Framework 2.0
Suggested Alternatives

OmegaEngine

There is a newer version of this package available.
See the version list below for details.
dotnet add package NanoByte.Common.SlimDX --version 2.1.0
NuGet\Install-Package NanoByte.Common.SlimDX -Version 2.1.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NanoByte.Common.SlimDX" Version="2.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NanoByte.Common.SlimDX --version 2.1.0
#r "nuget: NanoByte.Common.SlimDX, 2.1.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install NanoByte.Common.SlimDX as a Cake Addin
#addin nuget:?package=NanoByte.Common.SlimDX&version=2.1.0

// Install NanoByte.Common.SlimDX as a Cake Tool
#tool nuget:?package=NanoByte.Common.SlimDX&version=2.1.0

Generic utility classes, interfaces, controls, etc. for SlimDX projects.
     API documentation: http://nano-byte.de/common/api/

Product Versions
.NET Framework net20 net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on NanoByte.Common.SlimDX:

Package Downloads
OmegaEngine.Backend

This package contains the actual library binaries for the OmegaEngine without the default assets (content and shader files). It is automatically included by the main package. Use this package directly if another project in your solution with the same build output directory already references the main package to avoid duplicating the assets. API documentation: http://omegaengine.de/api/omegaengine/

AlphaFramework.World

The AlphaFramework is a Model-View-Presenter framework for creating game worlds. AlphaFramework.World is used to build Models, the OmegaEngine renders the Views and AlphaFramework.Presentation is used to build Presenters. The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure. API documentation: http://omegaengine.de/api/alphaframework/

AlphaFramework.Presentation

The AlphaFramework is a Model-View-Presenter framework for creating game worlds. AlphaFramework.World is used to build Models, the OmegaEngine renders the Views and AlphaFramework.Presentation is used to build Presenters. The "OmegaEngine Templates" Visual Studio extension can help you set up a suitable project structure. API documentation: http://omegaengine.de/api/alphaframework/

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.1.11 1,363 1/6/2018
2.1.10 1,077 12/20/2017
2.1.9 1,043 12/4/2017
2.1.8 1,060 12/1/2017
2.1.7 984 11/21/2017
2.1.6 1,041 11/19/2017
2.1.5 995 11/10/2017
2.1.4 995 11/9/2017
2.1.3 1,028 9/17/2017
2.1.2 1,039 8/24/2017
2.1.1 1,081 6/21/2017
2.1.0 1,066 6/20/2017
2.0.5 1,205 12/16/2016
2.0.4 2,498 10/13/2016
2.0.3 1,083 10/5/2016
2.0.2 1,147 7/4/2016
2.0.1 1,138 6/1/2016
2.0.0 1,184 5/23/2016
1.3.2 1,104 5/15/2016
1.3.1 1,099 3/26/2016
1.3.0 1,107 3/6/2016
1.2.9 1,136 1/29/2016
1.2.8 2,168 12/11/2015
1.2.7 1,151 10/25/2015
1.2.6 1,117 10/23/2015
1.2.5 1,220 9/25/2015
1.2.4 1,149 8/17/2015
1.2.3 1,341 8/11/2015
1.2.2 1,417 8/5/2015
1.2.1 2,119 6/24/2015
1.2.0 1,161 5/24/2015
1.1.9 1,132 5/16/2015
1.1.8 1,157 5/7/2015
1.1.7 1,274 4/21/2015
1.1.6 1,155 3/9/2015
1.1.5 1,488 3/3/2015
1.1.4 1,374 2/9/2015
1.1.3 1,162 1/9/2015
1.1.2 1,312 11/29/2014
1.1.1 2,380 11/26/2014
1.1.0 1,183 10/5/2014
1.0.8 1,195 8/31/2014
1.0.7 1,175 8/2/2014
1.0.6 1,210 7/7/2014
1.0.5 1,221 6/19/2014
1.0.4 1,186 5/12/2014
1.0.3 1,183 5/3/2014
1.0.2 1,287 4/18/2014
1.0.1 1,367 4/13/2014
1.0.0 1,398 4/10/2014