MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework that works on Windows 10, Windows Phone 10 and Xbox One using UWP(Universal Windows Platform).
See the version list below for details.
Install-Package MonoGame.Framework.WindowsUniversal -Version 220.127.116.115-develop
dotnet add package MonoGame.Framework.WindowsUniversal --version 18.104.22.1685-develop
<PackageReference Include="MonoGame.Framework.WindowsUniversal" Version="22.214.171.1245-develop" />
paket add MonoGame.Framework.WindowsUniversal --version 126.96.36.1995-develop
NuGet packages (16)
Showing the top 5 NuGet packages that depend on MonoGame.Framework.WindowsUniversal:
A very simple particle engine for Monogame projects
Quick library for helping to read in content from xml files
A MonoGame library for sorting the draw order of 2d objects
Several helpful extensions methods for the Vector2 class in MonoGame
Add bloom effect to MonoGame projects
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on MonoGame.Framework.WindowsUniversal:
One framework for creating powerful cross-platform games.
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
A few cross-platform game samples using MonoGame.