Aardvark.Application.WPF.GL 5.2.4

There is a newer version of this package available.
See the version list below for details.
dotnet add package Aardvark.Application.WPF.GL --version 5.2.4                
NuGet\Install-Package Aardvark.Application.WPF.GL -Version 5.2.4                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Aardvark.Application.WPF.GL" Version="5.2.4" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Aardvark.Application.WPF.GL --version 5.2.4                
#r "nuget: Aardvark.Application.WPF.GL, 5.2.4"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Aardvark.Application.WPF.GL as a Cake Addin
#addin nuget:?package=Aardvark.Application.WPF.GL&version=5.2.4

// Install Aardvark.Application.WPF.GL as a Cake Tool
#tool nuget:?package=Aardvark.Application.WPF.GL&version=5.2.4                

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
.NET Framework net471 is compatible.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
5.5.13 86 12/10/2024
5.5.12 79 12/9/2024
5.5.11 98 12/5/2024
5.5.10 76 12/5/2024
5.5.9 90 12/4/2024
5.5.8 145 11/21/2024
5.5.7 86 11/20/2024
5.5.6 83 11/18/2024
5.5.5 129 11/4/2024
5.5.4 98 10/29/2024
5.5.3 95 10/28/2024
5.5.2 153 10/9/2024
5.5.1 140 9/23/2024
5.5.0 81 8/6/2024
5.5.0-prerelease0002 89 7/24/2024
5.5.0-prerelease0001 76 7/16/2024
5.4.12 105 7/10/2024
5.4.11 128 7/8/2024
5.4.10 148 5/7/2024
5.4.10-prerelease0006 86 5/1/2024
5.4.10-prerelease0005 196 12/21/2023
5.4.10-prerelease0004 102 12/20/2023
5.4.10-prerelease0003 135 12/14/2023
5.4.10-prerelease0002 128 12/14/2023
5.4.10-prerelease0001 105 12/11/2023
5.4.9 219 3/25/2024
5.4.9-prerelease0001 88 5/21/2024
5.4.8 333 1/22/2024
5.4.7 203 12/19/2023
5.4.6 211 12/6/2023
5.4.5 496 7/24/2023
5.4.4 208 7/18/2023
5.4.3 243 7/5/2023
5.4.2 242 6/20/2023
5.4.1 227 5/31/2023
5.4.0 215 5/30/2023
5.4.0-prerelease0004 174 5/23/2023
5.4.0-prerelease0003 121 5/2/2023
5.4.0-prerelease0002 99 5/2/2023
5.4.0-prerelease0001 154 4/6/2023
5.3.8 216 6/22/2023
5.3.7 207 5/30/2023
5.3.6 590 1/17/2023
5.3.5 377 1/17/2023
5.3.4 414 12/15/2022
5.3.3 417 11/28/2022
5.3.2 388 11/15/2022
5.3.1 448 11/13/2022
5.3.0 462 10/17/2022
5.3.0-prerelease0005 168 10/17/2022
5.3.0-prerelease0004 151 9/20/2022
5.3.0-prerelease0003 171 8/22/2022
5.3.0-prerelease0002 154 8/19/2022
5.3.0-prerelease0001 179 8/16/2022
5.2.18 168 9/18/2023
5.2.17 467 10/11/2022
5.2.16 467 10/6/2022
5.2.15 516 9/29/2022
5.2.14 551 9/26/2022
5.2.13 641 9/8/2022
5.2.12 593 8/5/2022
5.2.11 559 8/5/2022
5.2.10 526 8/5/2022
5.2.9 546 8/4/2022
5.2.9-prerelease0002 171 8/4/2022
5.2.9-prerelease0001 167 8/4/2022
5.2.8 612 8/3/2022
5.2.7 562 7/20/2022
5.2.6 589 7/19/2022
5.2.5 627 6/9/2022
5.2.4 641 5/2/2022
5.2.3 684 4/5/2022
5.2.2 674 3/10/2022
5.2.1 639 3/7/2022
5.2.0 667 3/2/2022
5.2.0-prerelease0002 183 1/24/2022
5.2.0-prerelease0001 190 1/19/2022
5.1.22 582 12/16/2021
5.1.21 488 12/2/2021
5.1.20 468 11/30/2021
5.1.19 1,079 11/29/2021
5.1.18 772 11/2/2021
5.1.17 705 10/5/2021
5.1.16 666 9/27/2021
5.1.15 612 9/16/2021
5.1.14 735 7/27/2021
5.1.14-prerelease1 303 7/27/2021
5.1.13 628 7/14/2021
5.1.12 653 7/8/2021
5.1.11 810 4/28/2021
5.1.10 653 4/28/2021
5.1.9 638 4/26/2021
5.1.8 632 4/23/2021
5.1.7 729 3/23/2021
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5.1.5 682 2/22/2021
5.1.4 621 2/18/2021
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5.0.21-prerelease0001 447 12/22/2020
5.0.20 848 12/21/2020
5.0.19 740 12/3/2020
5.0.18 850 11/24/2020
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5.0.16 851 10/14/2020
5.0.15.1 750 10/13/2020
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5.0.14 746 10/8/2020
5.0.13 793 9/22/2020
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5.0.11 773 9/22/2020
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5.0.8 793 7/6/2020
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5.0.5 793 5/4/2020
5.0.4 862 4/20/2020
5.0.3 918 3/17/2020
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4.12.12 879 5/25/2020
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4.12.0 895 12/19/2019
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4.11.15 863 11/5/2019
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4.11.8 912 10/9/2019
4.11.7 945 9/17/2019
4.11.6 932 9/10/2019
4.11.5 892 9/4/2019
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4.11.3.1 867 10/9/2019
4.11.3 971 8/23/2019
4.11.2 944 8/19/2019
4.11.1 950 8/16/2019
4.11.0 940 8/6/2019
4.10.3 876 8/1/2019
4.10.2 899 7/25/2019
4.10.1 952 7/18/2019
4.10.0 901 7/17/2019
4.9.5 919 7/15/2019
4.9.4 1,165 7/12/2019
4.9.3 948 7/8/2019
4.9.2 924 7/2/2019
4.9.1 956 6/24/2019
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4.8.5 934 5/21/2019
4.8.4 958 5/20/2019
4.8.3 1,046 5/20/2019
4.8.2 943 5/8/2019
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4.8.0 858 4/18/2019
4.7.18 952 4/4/2019
4.7.17 912 3/21/2019
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4.7.15 1,014 3/11/2019
4.7.14 935 3/7/2019
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4.7.12 971 3/7/2019
4.7.11 945 3/1/2019
4.7.10 941 3/1/2019
4.7.9 997 2/22/2019
4.7.8 1,054 2/8/2019
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4.7.2 1,032 1/28/2019
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4.7.0 1,066 1/23/2019
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4.6.5 1,104 1/14/2019
4.6.4 1,079 1/8/2019
4.6.3 1,045 12/21/2018
4.6.2 1,125 12/20/2018
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4.6.0 1,135 10/30/2018
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4.3.22 1,144 9/12/2018
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1.4.8 1,013 10/2/2018
1.2.3 1,639 5/12/2015
1.2.0 1,396 5/8/2015

- [Vulkan] Implemented host-side texture compression
- Added RenderTo overloads with adaptive clear values
- Added checks for maximum multisamples when creating framebuffer signatures and textures
- Implemented PickObjects for RenderCommand
- [GLFW] Fixed issue with non-positive window size
- [GL] Fixed streaming texture issues
- [GL] Use RGB internal format for BGR texture formats
- [GLFW] Add hideCocoaMenuBar parameter