FShade.GLSL 5.5.3

dotnet add package FShade.GLSL --version 5.5.3
NuGet\Install-Package FShade.GLSL -Version 5.5.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FShade.GLSL" Version="5.5.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FShade.GLSL --version 5.5.3
#r "nuget: FShade.GLSL, 5.5.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FShade.GLSL as a Cake Addin
#addin nuget:?package=FShade.GLSL&version=5.5.3

// Install FShade.GLSL as a Cake Tool
#tool nuget:?package=FShade.GLSL&version=5.5.3

F# embedded shaders

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (19)

Showing the top 5 NuGet packages that depend on FShade.GLSL:

Package Downloads
Aardvark.Base.Rendering

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

FShade

F# embedded shaders

Aardvark.SceneGraph

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.WinForms

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
5.5.3 1,529 12/19/2023
5.5.2 987 8/16/2023
5.5.1 253 7/18/2023
5.5.0 4,236 7/5/2023
5.4.1 221 6/12/2023
5.4.0 5,880 5/30/2023
5.4.0-prerelease0004 1,658 5/2/2023
5.4.0-prerelease0003 707 4/6/2023
5.4.0-prerelease0002 182 3/14/2023
5.4.0-prerelease0001 557 12/19/2022
5.3.6 542 6/19/2023
5.3.5 176 6/19/2023
5.3.4 1,290 2/8/2023
5.3.3 24,643 11/14/2022
5.3.2 639 11/8/2022
5.3.1 775 10/31/2022
5.3.0 16,331 10/17/2022
5.3.0-prerelease0004 644 10/4/2022
5.3.0-prerelease0003 643 9/20/2022
5.3.0-prerelease0002 228 9/15/2022
5.3.0-prerelease0001 226 9/15/2022
5.2.17 1,242 10/19/2022
5.2.16 772 10/19/2022
5.2.15 685 10/19/2022
5.2.14 707 10/17/2022
5.2.13 699 10/17/2022
5.2.12 764 10/8/2022
5.2.11 721 10/8/2022
5.2.10 750 10/8/2022
5.2.9 116,929 5/2/2022
5.2.8 43,717 3/1/2022
5.2.7 1,135 1/30/2022
5.2.7-prerelease0001 238 1/30/2022
5.2.6 866 1/30/2022
5.2.5 752 1/13/2022
5.2.4 3,686 11/30/2021
5.2.3 1,283 11/29/2021
5.2.2 24,389 11/29/2021
5.2.1 787 7/15/2021
5.1.8 72,657 4/26/2021
5.1.7 11,385 3/8/2021
5.1.6 22,209 2/18/2021
5.1.5 801 2/10/2021
5.1.4 8,574 2/4/2021
5.1.3 32,347 10/15/2020
5.1.3-prerelease0004 2,242 11/19/2020
5.1.3-prerelease0003 9,731 10/22/2020
5.1.3-prerelease0002 4,610 10/15/2020
5.1.3-prerelease0001 2,678 10/13/2020
5.1.2 51,017 7/28/2020
5.1.1 16,930 7/28/2020
5.1.0 937 7/28/2020
5.0.4 37,961 6/13/2020
5.0.3 1,129 5/16/2020
5.0.2 1,174 4/6/2020
5.0.1 992 4/6/2020
5.0.0 60,194 3/9/2020
5.0.0-prerelease0006 7,718 3/5/2020
5.0.0-prerelease0005 7,799 2/21/2020
5.0.0-prerelease0004 13,898 1/18/2020
5.0.0-prerelease0003 472 1/18/2020
5.0.0-prerelease0002 558 1/16/2020
5.0.0-prerelease0001 514 1/14/2020
4.3.10-prerelease0001 807 11/26/2019
4.3.9 181,315 8/1/2019
4.3.8 12,436 7/25/2019
4.3.7 21,020 7/17/2019
4.3.6 97,663 4/18/2019
4.3.5 27,309 3/15/2019
4.3.4 76,346 2/7/2019
4.3.3 1,084 1/31/2019
4.3.2 1,080 1/28/2019
4.3.1 50,148 12/10/2018
4.3.0 1,164 12/10/2018
4.2.25 11,111 11/12/2018
4.2.24 1,268 10/30/2018
4.2.23 1,144 10/30/2018
4.2.22 1,246 10/1/2018
4.2.21 44,722 10/3/2018
4.1.21 5,700 10/3/2018
4.1.20 1,189 10/3/2018
4.1.19 4,677 8/31/2018
4.1.18 1,273 8/17/2018
4.1.17 1,300 8/2/2018
4.1.16 6,416 10/3/2018
4.1.14 1,281 7/19/2018
4.1.13 27,881 7/19/2018
4.1.12 1,309 7/18/2018
4.1.11 1,227 7/18/2018
4.1.10 11,391 7/17/2018
4.1.9 1,323 7/17/2018
4.1.8 8,734 7/17/2018
4.1.7 1,312 7/16/2018
4.1.6 1,227 7/16/2018
4.1.5 2,841 7/14/2018
4.1.4 1,351 7/13/2018
4.1.3 1,252 7/13/2018
4.1.2 1,264 7/13/2018
4.1.1 1,319 7/13/2018
4.1.0 1,332 7/12/2018
4.0.16 1,276 7/10/2018
4.0.15 1,283 7/10/2018
4.0.14 1,369 7/9/2018
4.0.13 1,185 7/9/2018
4.0.12 1,313 7/9/2018
4.0.11 1,356 7/7/2018
4.0.10 18,037 6/28/2018
4.0.9 1,216 10/3/2018
4.0.8 1,220 10/3/2018
4.0.7 1,184 10/3/2018
4.0.6 1,230 10/3/2018
4.0.5 1,237 10/3/2018
4.0.4 1,208 10/3/2018
4.0.3 1,180 10/3/2018
4.0.2 81,592 10/3/2018
4.0.1 1,179 10/3/2018
4.0.0 38,386 4/12/2018
3.4.4 9,499 10/3/2018
3.4.3 1,428 10/3/2018
3.4.2 27,540 10/3/2018
3.4.1 1,402 10/3/2018
3.4.0 1,408 10/3/2018
3.3.25 20,087 3/22/2018
3.3.24 8,709 10/3/2018
3.3.23 8,840 10/3/2018
3.3.22 8,911 10/3/2018
3.3.21 1,405 10/3/2018
3.3.20 14,218 10/3/2018
3.3.19 11,640 10/3/2018
3.3.18 1,498 10/3/2018
3.3.17 18,308 10/3/2018
3.3.16 1,420 10/3/2018
3.3.15 1,511 12/18/2017
3.3.14 1,443 10/3/2018
3.3.13 8,756 10/3/2018
3.3.12 1,443 10/3/2018
3.3.11 1,453 10/3/2018
3.3.10 1,466 10/3/2018
3.3.9 1,431 10/3/2018
3.3.7 5,537 10/3/2018
3.3.6 1,447 10/3/2018
3.3.5 3,384 11/18/2017
3.3.4 1,149 10/3/2018
3.3.3 1,184 10/3/2018
3.3.2 4,269 10/3/2018
3.3.1 1,166 10/3/2018
3.3.0 1,206 10/3/2018
3.2.13 1,275 10/3/2018
3.2.12 10,789 10/17/2017
3.2.11 14,666 10/7/2017
3.2.10 1,344 10/1/2017
3.2.9 1,186 10/3/2018
3.2.8 1,237 10/3/2018
3.2.7 1,253 9/22/2017
3.2.6 1,358 9/15/2017
3.2.5 26,069 9/5/2017
3.2.4 1,219 10/3/2018
3.2.3 1,166 10/3/2018
3.2.2 2,679 10/3/2018
3.2.1 13,736 10/3/2018
3.2.0 14,066 10/3/2018
3.1.6 5,553 10/3/2018
3.1.5 1,190 10/3/2018
3.1.4 1,141 10/3/2018
3.1.3 1,186 10/3/2018
3.1.2 1,384 4/12/2017
3.1.1 1,178 10/3/2018
3.1.0 13,144 3/29/2017
3.0.8 1,219 10/3/2018
3.0.7 9,412 10/3/2018
3.0.6 1,241 10/3/2018
3.0.5 2,408 10/3/2018
3.0.4 1,216 10/3/2018
3.0.3 1,172 10/3/2018
3.0.2 1,148 10/3/2018
3.0.1 1,195 10/3/2018
3.0.0 1,195 10/3/2018

[Raytracing] Added duplication checks in effect builders
[Debugger] Fixed issue with compiler options not being recognized due to double hyphens
Added Effect.toLayered with custom semantic
Use std430 layout for all storage buffers