Aardvark.Rendering 5.4.8

There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Aardvark.Rendering --version 5.4.8
NuGet\Install-Package Aardvark.Rendering -Version 5.4.8
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Aardvark.Rendering" Version="5.4.8" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Aardvark.Rendering --version 5.4.8
#r "nuget: Aardvark.Rendering, 5.4.8"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Aardvark.Rendering as a Cake Addin
#addin nuget:?package=Aardvark.Rendering&version=5.4.8

// Install Aardvark.Rendering as a Cake Tool
#tool nuget:?package=Aardvark.Rendering&version=5.4.8

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (35)

Showing the top 5 NuGet packages that depend on Aardvark.Rendering:

Package Downloads
Aardvark.Application

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.SceneGraph

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Rendering.GL

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Application.WinForms

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

Aardvark.Rendering.Vulkan

Aardvark is an open-source platform for visual computing, real-time graphics and visualization.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
5.4.10-prerelease0005 434 12/21/2023
5.4.10-prerelease0004 351 12/20/2023
5.4.10-prerelease0003 330 12/14/2023
5.4.10-prerelease0002 303 12/14/2023
5.4.10-prerelease0001 283 12/11/2023
5.4.8 878 1/22/2024
5.4.7 624 12/19/2023
5.4.6 656 12/6/2023
5.4.5 1,508 7/24/2023
5.4.4 888 7/18/2023
5.4.3 999 7/5/2023
5.4.2 1,131 6/20/2023
5.4.1 3,586 5/31/2023
5.4.0 1,732 5/30/2023
5.4.0-prerelease0004 577 5/23/2023
5.4.0-prerelease0003 771 5/2/2023
5.4.0-prerelease0002 568 5/2/2023
5.4.0-prerelease0001 628 4/6/2023
5.3.8 1,233 6/22/2023
5.3.7 1,366 5/30/2023
5.3.6 7,033 1/17/2023
5.3.5 3,510 1/17/2023
5.3.4 4,334 12/15/2022
5.3.3 4,566 11/28/2022
5.3.2 4,759 11/15/2022
5.3.1 5,012 11/13/2022
5.3.0 11,093 10/17/2022
5.3.0-prerelease0005 592 10/17/2022
5.3.0-prerelease0004 553 9/20/2022
5.3.0-prerelease0003 626 8/22/2022
5.3.0-prerelease0002 573 8/19/2022
5.3.0-prerelease0001 750 8/16/2022
5.2.18 565 9/18/2023
5.2.17 7,323 10/11/2022
5.2.16 6,771 10/6/2022
5.2.15 8,777 9/29/2022
5.2.14 7,219 9/26/2022
5.2.13 9,674 9/8/2022
5.2.12 7,163 8/5/2022
5.2.11 7,136 8/5/2022
5.2.10 7,107 8/5/2022
5.2.9 7,101 8/4/2022
5.2.9-prerelease0002 593 8/4/2022
5.2.9-prerelease0001 592 8/4/2022
5.2.8 7,284 8/3/2022
5.2.7 7,144 7/20/2022
5.2.6 7,155 7/19/2022
5.2.5 21,310 6/9/2022
5.2.4 8,024 5/2/2022
5.2.3 7,772 4/5/2022
5.2.2 11,333 3/10/2022
5.2.1 18,366 3/7/2022
5.2.0 7,374 3/2/2022
5.2.0-prerelease0002 636 1/24/2022
5.2.0-prerelease0001 808 1/19/2022
5.1.22 11,480 12/16/2021
5.1.21 4,216 12/2/2021
5.1.20 4,084 11/30/2021
5.1.19 4,638 11/29/2021
5.1.18 10,250 11/2/2021
5.1.17 5,535 10/5/2021
5.1.16 5,412 9/27/2021
5.1.15 5,252 9/16/2021
5.1.14 8,955 7/27/2021
5.1.14-prerelease1 1,613 7/27/2021
5.1.13 5,204 7/14/2021
5.1.12 8,179 7/8/2021
5.1.11 5,917 4/28/2021
5.1.10 5,232 4/28/2021
5.1.9 14,874 4/26/2021
5.1.8 5,491 4/23/2021
5.1.7 5,885 3/23/2021
5.1.6 9,498 3/11/2021
5.1.5 5,226 2/22/2021
5.1.4 7,926 2/18/2021
5.1.3 7,560 2/15/2021
5.1.1-prerelease0004 2,233 2/4/2021
5.1.1-prerelease0003 1,858 2/1/2021
5.1.1-prerelease0001 1,797 2/1/2021
5.1.0-prerelease0007 2,045 11/19/2020
5.1.0-prerelease0004 3,138 10/22/2020
5.1.0-prerelease0003 2,373 10/15/2020
5.1.0-prerelease0002 2,375 10/15/2020
5.1.0-prerelease0001 2,537 10/14/2020
5.0.21-prerelease0002 1,812 1/29/2021

- [GL] Fixed locking order of GlobalResourceLock and context locks to avoid potential deadlocks
- [GL] Added workaround for layered rendering and GLSL < 430
- [GL] Made context creation and sharing more robust (see RuntimeConfig.RobustContextSharing)
- [GL] Improved disposal of ContextHandle
- [GLVM / VKVM] Updated ARM64 binaries
- [GLFW] Fixed context resource leaks
- [GLFW] Reset GetCurrentContext on disposal
- [WinForms / WPF] Removed double dispose of context