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A simple C# based State Machine that can be configured via State Transitions based on an idea by [Juliet](http://stackoverflow.com/users/40516/juliet) "[Simple state machine example in...
Very simple and easy testable (TDD) hierarchical state machine.
Only 3 simple steps needed.
1) Define triggers (enum)
2) Create states (IState)
3) Implement configurator (IBascoConfigurator)
Fluent Finite State Machine library for CLR
Initial prototype of a very simple finite state machine.
A simple Finite State Machine library.
Stateless FSM machine compiled for .net 3.5, valid for using it with Monodevelop and Unity projects.
Chequered is a pattern library.
A simple "stateless" finite-state machine library for .NET.
Finite-state machine (FSM) pattern implementation
CityLizard Framework allows developers to design strongly typed XML and HTML using .NET languages, such as C#, VB, F#, Nemerle. The project inspired by LINQ to XSD and Sharp DOM.
A state machine library that makes implementing state transitions more fun. Now with async execution.
TinySM is a simple finite state machine engine.
Used by the D-ASYNC Execution Engine.
A strict FSM (Finite-State Machine) architecture implementation.
Finite-state machine (FSM) based workflow
A Finite State Machine implementation