biz.dfch.CS.StateMachine 1.2.2


A simple C# based State Machine that can be configured via State Transitions based on an idea by [Juliet]( "[Simple state machine example in C#?]("


The project contains an extendable StateMachine that defines a few simple states and two conditions ("Continue", "Cancel") that can be used to advance (transition) through that state machine.

When instatiating the StateMachine with the default constructor the following states, conditions and transitions will be set up per default

## States

* Running
* InternalErrorState
* Completed
* Cancelled
* Disposed

## Conditions

* Continue
* Cancel

## Transitions

Source state | Condition | Target state
Created | Continue | Running
Created | Cancel | InternalErrorState
Running | Continue | Completed
Running | Cancel | Cancelled
Completed | Continue | Disposed
Completed | Cancel | InternalErrorState
Cancelled | Continue | Disposed
Cancelled | Cancel | InternalErrorState
InternalErrorState | Continue | Disposed

## Basic functionalities

1. The [`Continue`](./biz.dfch.CS.StateMachine/StateMachine.cs#L94) condition makes a transition from an arbitrary state to the next state as the "good case"
1. The [`Cancel`](./biz.dfch.CS.StateMachine/StateMachine.cs#L02) condition makes a transition from an arbitrary state to the next state as the "bad case"
1. Furthermore there is the [`GetNext`](./biz.dfch.CS.StateMachine/StateMachine.cs#L306) method to transit to the next state based on a given condition.

There are as well methods for exporting and importing the configuration along with the states:

* [`GetStringRepresentation()`](
* [`SetupStateMachine(String configuration, String currentState = null, String previousState = null)`](

Install-Package biz.dfch.CS.StateMachine -Version 1.2.2
dotnet add package biz.dfch.CS.StateMachine --version 1.2.2
<PackageReference Include="biz.dfch.CS.StateMachine" Version="1.2.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add biz.dfch.CS.StateMachine --version 1.2.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: biz.dfch.CS.StateMachine, 1.2.2"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

Release Notes

* Changed default value of InitialState property to 'InitialState' (Was 'Created')

NuGet packages (1)

Showing the top 1 NuGet packages that depend on biz.dfch.CS.StateMachine:

Package Downloads
biz.dfch.CS.Entity.LifeCycleManager ============================== Allows managing the lifecycle of entities. Supports pre- and post-callouts/hooks. Internally the LifeCycleManager uses the [biz.dfch.CS.StateMachine]( ## License Information Telerik JustMock has to be licensed separately. Only the code samples (source code files) are licensed under the Apache 2.0 license. The Telerik JustMock software has to be licensed separately. See the NOTICE file for more information about this.

GitHub repositories

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Version History

Version Downloads Last updated
1.2.2 786 1/4/2016
1.2.1 631 12/21/2015
1.2.0 625 9/26/2015
1.1.0 583 9/23/2015
1.0.3 669 8/21/2015
1.0.2 654 8/11/2015
1.0.1 702 8/3/2015
1.0.0 717 7/31/2015