Wjybxx.Commons.Concurrent
1.1.0-rc3
See the version list below for details.
dotnet add package Wjybxx.Commons.Concurrent --version 1.1.0-rc3
NuGet\Install-Package Wjybxx.Commons.Concurrent -Version 1.1.0-rc3
<PackageReference Include="Wjybxx.Commons.Concurrent" Version="1.1.0-rc3" />
paket add Wjybxx.Commons.Concurrent --version 1.1.0-rc3
#r "nuget: Wjybxx.Commons.Concurrent, 1.1.0-rc3"
// Install Wjybxx.Commons.Concurrent as a Cake Addin #addin nuget:?package=Wjybxx.Commons.Concurrent&version=1.1.0-rc3&prerelease // Install Wjybxx.Commons.Concurrent as a Cake Tool #tool nuget:?package=Wjybxx.Commons.Concurrent&version=1.1.0-rc3&prerelease
csharp-commons
csharp公共库,包含集合等基础组件;nuget搜索'wjybxx'即可查看到相关库。
注意: 1.0.x 尚属于快速迭代版本,等基础工具基本完备的时候,会更新到 1.1.x 版本。因为我还有几个项目没有完成,会把遇见的一些基础工具迁移到这里,或在这里实现。
命名规则
由于我频繁在Java和C#之间切换,因此统一的命名规则对我来说很必要,但这可能让仅写C#的开发者不适应。具体的命名规则可见:C#命名规范
Unity兼容(进行中)
为尽可能兼容Unity(本来工具主要就是用于游戏客户端和服务器的),我限定语法等级为C#9。 为保持尽可能小的增量变化,我将文件范围namespace修改为传统的namespace定义样式时,不进行缩进。
Collections
但凡C#的基础集合库好用一点,我也不至于自己造轮子,实现的集合类:
- LinkedDictionary 保持插入顺序的字典,并提供大量的有用方法。
- LinkedHashSet 保持插入顺序的Set,并提供大量的有用方法。
- IndexedPriorityQueue 含索引的优先级队列,高查询和删除效率。
- BoundedArrayDeque 基于数组的有界双端队列,允许手动调整容量。
- MultiChunkDeque 分块无界双端队列。
LinkedDictionary特殊接口示例:
public class LinkedDictionary<TKey,TValue> {
TKey PeekFirstKey();
TKey PeekLastKey();
void AddFirst(TKey key, TValue value);
void AddLast(TKey key, TValue value);
KeyValuePair<TKey, TValue> RemoveFirst();
KeyValuePair<TKey, TValue> RemoveLast();
TValue GetAndMoveToFirst(TKey key);
TValue GetAndMoveToLast(TKey key);
}
LinkedDictionary采用线性探测法解决hash冲突,通过在GetNode方法中记录线性探测次数,统计查询数据如下:
- 1W个int类型key,查询所有key,线性探测总次数 4000~5000, 平均值小于1
- 10W个int类型key,查询所有key,线性探测总次数 11000~12000,平均值小于1
- 1W个string类型key,长度24,查询所有key,线性探测总次数 4000~5000,平均值小于1 -- 与int相似,且调整长度几无变化。
- 10W个string类型key,长度24,查询所有key,线性探测总次数 11000~12000,平均值小于1 -- 与int相似,且调整长度几无变化。
APT包
APT包是javapoet仓库的移植版。 我在java端使用javapoet生成各类辅助类已有5年左右,这是个非常好用的轮子的,但C#端没有合适的等价物,于是自己移植了一版。
用言语描述javapoet不够直观,我们直接看代码生成器和生成的代码(可运行测试用例)(代码生成器的最佳示例可见Dson和BTree库)。
GeneratorTest
测试类(生成器)代码如下:
private static TypeSpec BuildClassType() {
TypeName dictionaryTypeName = TypeName.Get(typeof(LinkedDictionary<string, object>));
AttributeSpec processorAttribute = AttributeSpec.NewBuilder(ClassName.Get(typeof(GeneratedAttribute)))
.Constructor(CodeBlock.Of("$S", "GeneratorTest")) // 字符串$S
.Build();
AttributeSpec attributeSpec = AttributeSpec.NewBuilder(ClassName.Get(typeof(MyCodeAttribute)))
.AddMember("Name", CodeBlock.Of("$S", "wjybxx"))
.AddMember("Age", CodeBlock.Of("29"))
.Build();
TypeSpec classType = TypeSpec.NewClassBuilder("ClassBean")
.AddModifiers(Modifiers.Public)
.AddAttribute(processorAttribute)
.AddAttribute(attributeSpec)
// 字段
.AddField(TypeName.INT, "age", Modifiers.Private)
.AddField(TypeName.STRING, "name", Modifiers.Private)
.AddSpec(FieldSpec.NewBuilder(dictionaryTypeName, "blackboard", Modifiers.Public | Modifiers.Readonly)
.Initializer("new $T()", dictionaryTypeName)
.Build())
// 构造函数
.AddSpec(MethodSpec.NewConstructorBuilder()
.AddModifiers(Modifiers.Public)
.ConstructorInvoker(CodeBlock.Of("this($L, $S)", 29, "wjybxx"))
.Build())
.AddSpec(MethodSpec.NewConstructorBuilder()
.AddModifiers(Modifiers.Public)
.AddParameter(TypeName.INT, "age")
.AddParameter(TypeName.STRING, "name")
.Code(CodeBlock.NewBuilder()
.AddStatement("this.age = age")
.AddStatement("this.name = name")
.Build())
.Build())
// 属性
.AddSpec(PropertySpec.NewBuilder(TypeName.INT, "Age", Modifiers.Public)
.Getter(CodeBlock.Of("age").WithExpressionStyle(true))
.Setter(CodeBlock.Of("age = value").WithExpressionStyle(true))
.Build())
.AddSpec(PropertySpec.NewBuilder(TypeName.BOOL, "IsOnline", Modifiers.Private)
.Initializer("$L", false)
.Build()
)
// 普通方法
.AddSpec(MethodSpec.NewMethodBuilder("Sum")
.AddDocument("求int的和")
.AddModifiers(Modifiers.Public)
.Returns(TypeName.INT)
.AddParameter(TypeName.INT, "a")
.AddParameter(TypeName.INT, "b")
.Code(CodeBlock.NewBuilder()
.AddStatement("return a + b")
.Build())
.Build())
.AddSpec(MethodSpec.NewMethodBuilder("SumNullable")
.AddDocument("求空int的和")
.AddModifiers(Modifiers.Public | Modifiers.Extern)
.Returns(TypeName.INT.MakeNullableType())
.AddParameter(TypeName.INT.MakeNullableType(), "a")
.AddParameter(TypeName.INT, "b")
.Build())
.AddSpec(MethodSpec.NewMethodBuilder("SumRef")
.AddDocument("求ref int的和")
.AddModifiers(Modifiers.Public | Modifiers.Extern)
.Returns(TypeName.INT)
.AddParameter(TypeName.INT.MakeByRefType(), "a")
.AddParameter(TypeName.INT.MakeByRefType(ByRefTypeName.Kind.In), "b")
.Build())
.Build();
return classType;
}
下面是测试GeneratorTest
类生成的代码:
using Wjybxx.Commons.Attributes;
using Commons.Tests.Apt;
using Wjybxx.Commons.Collections;
namespace Wjybxx.Commons.Apt;
[Generated("GeneratorTest")]
[MyCode(Name = "wjybxx", Age = 29)]
public class ClassBean
{
private int age;
private string name;
public readonly LinkedDictionary<string, object> blackboard = new LinkedDictionary<string, object>();
public ClassBean()
: this(29, "wjybxx") {
}
public ClassBean(int age, string name) {
this.age = age;
this.name = name;
}
public int Age {
get => age;
set => age = value;
}
private bool IsOnline { get; set; } = false;
/// <summary>
/// 求int的和
/// </summary>
public int Sum(int a, int b) {
return a + b;
}
/// <summary>
/// 求空int的和
/// </summary>
public extern int? SumNullable(int? a, int b);
/// <summary>
/// 求ref int的和
/// </summary>
public extern int SumRef(ref int a, in int b);
}
Concurrent包
- 提供了Java的Executor和Future框架,并提供了对应的await语法支持。
- 提供了默认的EventLoop实现。
PS:c#端不打算再实现Disruptor库。
await语法的讨论
C#的Concurrent包,个人用得非常难受。究其原因:上下文(sync/execution)的传递是隐式的。这导致我们对线程和任务上下文的控制力度较弱,部分功能编写起来十分难受。
以我的使用经验来看,C#的await/async语法会导致这样的结果:使简单的问题更简单,使复杂的问题更复杂。
多线程编程从来都不是个简单问题,单线程语言的await/async
不涉及复杂的线程和上下文切换问题,因此使用起来简单;
在多线程下,存在上下文和线程的控制问题,按照单线程语言async/await
语法进行设计,只是让代码看起来简单了,实际上不论是语言的开发者,还是语言的使用者,面临的问题都更多了。
个人认为, 多线程下的await
最佳实现应当允许传参,允许指定await
后续操作的线程,以及其它调度选项。
await future executor;
await future executor options;
个人公众号(游戏开发)
ReleaseNotes
1.0.15
- APT库相关支持(部分工具方法)
- 集合的默认迭代器修改为结构体类型,并对外开放
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 is compatible. net5.0-windows was computed. net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net5.0
- Serilog (>= 3.1.1)
- Serilog.AspNetCore (>= 8.0.1)
- Serilog.Enrichers.Environment (>= 2.3.0)
- Serilog.Enrichers.Process (>= 2.0.2)
- Serilog.Enrichers.Thread (>= 3.1.0)
- Serilog.Settings.Configuration (>= 8.0.0)
- Serilog.Sinks.Console (>= 5.0.1)
- Serilog.Sinks.File (>= 5.0.0)
- Wjybxx.Commons.Core (>= 1.1.0-rc3)
-
net6.0
- Serilog (>= 3.1.1)
- Serilog.AspNetCore (>= 8.0.1)
- Serilog.Enrichers.Environment (>= 2.3.0)
- Serilog.Enrichers.Process (>= 2.0.2)
- Serilog.Enrichers.Thread (>= 3.1.0)
- Serilog.Settings.Configuration (>= 8.0.0)
- Serilog.Sinks.Console (>= 5.0.1)
- Serilog.Sinks.File (>= 5.0.0)
- Wjybxx.Commons.Core (>= 1.1.0-rc3)
-
net7.0
- Serilog (>= 3.1.1)
- Serilog.AspNetCore (>= 8.0.1)
- Serilog.Enrichers.Environment (>= 2.3.0)
- Serilog.Enrichers.Process (>= 2.0.2)
- Serilog.Enrichers.Thread (>= 3.1.0)
- Serilog.Settings.Configuration (>= 8.0.0)
- Serilog.Sinks.Console (>= 5.0.1)
- Serilog.Sinks.File (>= 5.0.0)
- Wjybxx.Commons.Core (>= 1.1.0-rc3)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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