See the version list below for details.
dotnet add package Veldrid --version 4.1.0
NuGet\Install-Package Veldrid -Version 4.1.0
<PackageReference Include="Veldrid" Version="4.1.0" />
paket add Veldrid --version 4.1.0
#r "nuget: Veldrid, 4.1.0"
// Install Veldrid as a Cake Addin #addin nuget:?package=Veldrid&version=4.1.0 // Install Veldrid as a Cake Tool #tool nuget:?package=Veldrid&version=4.1.0
A low-level, hardware-accelerated graphics and compute library for .NET, with backends for Direct3D 11, Vulkan, and OpenGL. Veldrid can be used to create high-performance 2D and 3D games, simulations, tools, and other graphical applications.
|Product||Versions Compatible and additional computed target framework versions.|
|.NET||net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed.|
|.NET Core||netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed.|
|.NET Standard||netstandard2.0 is compatible. netstandard2.1 was computed.|
|.NET Framework||net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed.|
|MonoAndroid||monoandroid was computed.|
|MonoMac||monomac was computed.|
|MonoTouch||monotouch was computed.|
|Tizen||tizen40 was computed. tizen60 was computed.|
|Xamarin.iOS||xamarinios was computed.|
|Xamarin.Mac||xamarinmac was computed.|
|Xamarin.TVOS||xamarintvos was computed.|
|Xamarin.WatchOS||xamarinwatchos was computed.|
- SharpDX (>= 4.0.1)
- SharpDX.D3DCompiler (>= 4.0.1)
- SharpDX.Direct3D11 (>= 4.0.1)
- SharpDX.DXGI (>= 4.0.1)
- System.Buffers (>= 4.4.0)
- System.Numerics.Vectors (>= 4.4.0)
- System.Runtime.CompilerServices.Unsafe (>= 4.4.0)
- Veldrid.MetalBindings (>= 4.1.0)
- Veldrid.OpenGLBindings (>= 4.1.0)
- Vk (>= 1.0.14)
NuGet packages (25)
Showing the top 5 NuGet packages that depend on Veldrid:
Veldrid integration for the SPIRV-Cross native library. Contains functionality to cross-compile SPIR-V bytecode into HLSL, GLSL, ESSL, and MSL shaders for use with Veldrid.
ImageSharp integration for Veldrid. Provides functionality for loading GPU Textures with ImageSharp.
Helper classes for creating and managing application windows and user input.
Miscellaneous utility functions useful for Veldrid.
ImGui integration for Veldrid. Provides a simple interface for rendering and interacting with ImGui.NET.
GitHub repositories (12)
Showing the top 5 popular GitHub repositories that depend on Veldrid:
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A low-level, portable graphics library for .NET.
An ImGui wrapper for .NET.
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.