SystemsRx 6.1.32
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package SystemsRx --version 6.1.32
NuGet\Install-Package SystemsRx -Version 6.1.32
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SystemsRx" Version="6.1.32" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="SystemsRx" Version="6.1.32" />
<PackageReference Include="SystemsRx" />
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add SystemsRx --version 6.1.32
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: SystemsRx, 6.1.32"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package SystemsRx@6.1.32
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=SystemsRx&version=6.1.32
#tool nuget:?package=SystemsRx&version=6.1.32
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
A set of reactive systems to develop games or applications
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- SystemsRx.MicroRx (>= 6.1.32)
NuGet packages (4)
Showing the top 4 NuGet packages that depend on SystemsRx:
| Package | Downloads |
|---|---|
|
EcsRx
A reactive take on the ECS pattern for .net game developers |
|
|
SystemsRx.Infrastructure
A set of convention based classes to speed up the setup of projects using SystemsRx |
|
|
SystemsRx.Plugins.Computeds
SytemsRx plugin to provide the notion of computeds to the framework |
|
|
SystemsRx.Plugins.Runtime
A SystemsRx Plugin that provides a base notion for implementing a plugin to control when a system is started and stopped with ease. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on SystemsRx:
| Repository | Stars |
|---|---|
|
EcsRx/ecsrx
A reactive take on the ECS pattern for .net game developers
|
|
|
EcsRx/ecsrx.unity
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 8.0.72 | 658 | 3/21/2025 |
| 8.0.65 | 600 | 6/15/2024 |
| 8.0.62 | 1,057 | 6/12/2024 |
| 7.1.59 | 1,055 | 5/4/2024 |
| 7.1.57 | 969 | 5/3/2024 |
| 7.1.55 | 1,353 | 5/1/2024 |
| 7.1.53 | 1,033 | 4/30/2024 |
| 7.0.48 | 531 | 4/24/2024 |
| 7.0.45 | 2,373 | 3/30/2024 |
| 7.0.40 | 1,455 | 3/26/2024 |
| 7.0.39 | 662 | 3/26/2024 |
| 6.1.32 | 9,656 | 11/23/2022 |
| 6.1.30 | 7,392 | 7/28/2022 |
| 6.0.28 | 5,615 | 4/24/2022 |
| 5.1.21 | 1,505 | 8/19/2021 |
| 5.0.19 | 8,026 | 7/1/2021 |
| 5.0.13 | 993 | 6/29/2021 |
| 5.0.2 | 3,850 | 6/28/2021 |
| 4.1.99 | 3,511 | 6/28/2021 |
| 4.1.97 | 3,496 | 6/5/2021 |
| 4.0.95 | 3,338 | 5/26/2021 |
| 4.0.93 | 3,446 | 5/22/2021 |
| 4.0.87 | 3,620 | 5/2/2021 |
| 4.0.80 | 3,668 | 4/30/2021 |
| 3.0.0 | 638 | 4/30/2021 |