returned for Tags:"game-
An open source set of base components to build RPG games
18,816 total downloads
last updated 4/14/2018
Latest version: 0.1.5
Library providing basic gaming related functionality such as inventory management and crafting.
Emotion is a cross-platform game engine written in C# using .NetCore, with the intent of abstracting the lower levels of game programming, without taking away control from the developer. The core principle is that making games as a programmer should be about coding, and not about drag and drop...
A reactive take on the ECS pattern for .net game developers
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Adds the notion of items to OpenRpg
Adds the notion of quests to OpenRpg
A set of convention based classes to speed up the setup of projects using EcsRx
Adds basic combat related types for building off
Fast serializer supporting multiple formats targetting game developers
Adds common types and classes for fantasy style settings
Basic classes to assist in management of multi language content
A set of data oriented patterns that can simplify managing your game data with OpenRpg
A pipeline based approach to ETL based data interactions for game development
Reactive data objects for extending the dotnet reactive library, unirx provides this out of the box
Ninject dependency wrapper for use with infrastructure projects
Binary serializer for use with LazyData
A set of convention based systems to speed up the setup of projects using EcsRx
Json serializer for use with LazyData
A set of view based conventions to assist with separating view from logic/data