Silk.NET.OpenAL.Extensions.Enumeration
2.0.0-preview3
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.OpenAL.Extensions.Enumeration --version 2.0.0-preview3
NuGet\Install-Package Silk.NET.OpenAL.Extensions.Enumeration -Version 2.0.0-preview3
<PackageReference Include="Silk.NET.OpenAL.Extensions.Enumeration" Version="2.0.0-preview3" />
<PackageVersion Include="Silk.NET.OpenAL.Extensions.Enumeration" Version="2.0.0-preview3" />
<PackageReference Include="Silk.NET.OpenAL.Extensions.Enumeration" />
paket add Silk.NET.OpenAL.Extensions.Enumeration --version 2.0.0-preview3
#r "nuget: Silk.NET.OpenAL.Extensions.Enumeration, 2.0.0-preview3"
#:package Silk.NET.OpenAL.Extensions.Enumeration@2.0.0-preview3
#addin nuget:?package=Silk.NET.OpenAL.Extensions.Enumeration&version=2.0.0-preview3&prerelease
#tool nuget:?package=Silk.NET.OpenAL.Extensions.Enumeration&version=2.0.0-preview3&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 is compatible. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 is compatible. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 is compatible. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 3.1
- Silk.NET.Core (>= 2.0.0-preview3)
- Silk.NET.OpenAL (>= 2.0.0-preview3)
- System.Buffers (>= 4.5.1)
-
.NETStandard 2.0
- Silk.NET.Core (>= 2.0.0-preview3)
- Silk.NET.OpenAL (>= 2.0.0-preview3)
- System.Buffers (>= 4.5.1)
-
.NETStandard 2.1
- Silk.NET.Core (>= 2.0.0-preview3)
- Silk.NET.OpenAL (>= 2.0.0-preview3)
- System.Buffers (>= 4.5.1)
-
net5.0
- Silk.NET.Core (>= 2.0.0-preview3)
- Silk.NET.OpenAL (>= 2.0.0-preview3)
- System.Buffers (>= 4.5.1)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Silk.NET.OpenAL.Extensions.Enumeration:
| Package | Downloads |
|---|---|
|
Molten.Audio.OpenAL
The start of an open-source, cross-platform game engine, written in C# |
|
|
OwlCore.Storage.OpenAL
Handle your audio devices like simple files and folders. |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on Silk.NET.OpenAL.Extensions.Enumeration:
| Repository | Stars |
|---|---|
|
TASEmulators/BizHawk
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
|
|
|
Syncaidius/MoltenEngine
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
|
| Version | Downloads | Last Updated |
|---|---|---|
| 2.22.0 | 1,083 | 11/5/2024 |
| 2.21.0 | 25,568 | 4/23/2024 |
| 2.20.0 | 3,472 | 12/12/2023 |
| 2.19.0 | 415 | 11/14/2023 |
| 2.18.0 | 2,312 | 10/21/2023 |
| 2.17.1 | 2,607 | 4/9/2023 |
| 2.17.0 | 343 | 4/6/2023 |
| 2.16.0 | 2,270 | 8/2/2022 |
| 2.15.0 | 669 | 4/2/2022 |
| 2.14.0 | 567 | 3/15/2022 |
| 2.13.0 | 568 | 2/6/2022 |
| 2.12.0 | 373 | 1/7/2022 |
| 2.11.0 | 418 | 12/6/2021 |
| 2.10.1 | 403 | 11/10/2021 |
| 2.10.0 | 424 | 11/6/2021 |
| 2.9.0 | 431 | 10/5/2021 |
| 2.8.0 | 462 | 9/4/2021 |
| 2.7.0 | 447 | 8/9/2021 |
| 2.6.0 | 573 | 7/3/2021 |
| 2.5.0 | 475 | 6/8/2021 |
| 2.4.0 | 474 | 5/7/2021 |
| 2.3.0 | 426 | 4/3/2021 |
| 2.2.0 | 512 | 3/6/2021 |
| 2.1.0 | 480 | 2/16/2021 |
| 2.0.0 | 591 | 1/2/2021 |
| 2.0.0-preview5 | 317 | 12/29/2020 |
| 2.0.0-preview4 | 416 | 12/8/2020 |
| 2.0.0-preview3 | 421 | 11/17/2020 |
| 2.0.0-preview2 | 456 | 8/21/2020 |
| 2.0.0-preview | 452 | 7/15/2020 |
| 1.9.0 | 517 | 12/4/2020 |
| 1.8.0 | 605 | 11/6/2020 |
| 1.7.0 | 587 | 10/2/2020 |
| 1.6.0 | 607 | 9/4/2020 |
| 1.5.0 | 601 | 8/7/2020 |
| 1.4.0 | 575 | 7/3/2020 |
| 1.3.0 | 567 | 6/5/2020 |
| 1.2.1 | 595 | 5/16/2020 |
| 1.2.0 | 576 | 5/1/2020 |
| 1.1.1 | 622 | 4/13/2020 |
| 1.1.0 | 626 | 4/5/2020 |
| 1.0.1 | 622 | 3/17/2020 |
| 1.0.0 | 636 | 3/6/2020 |
| 1.0.0-preview5 | 548 | 2/18/2020 |
| 1.0.0-preview4 | 483 | 2/8/2020 |
| 1.0.0-preview3 | 486 | 11/15/2019 |
| 1.0.0-preview2 | 508 | 8/10/2019 |
| 1.0.0-preview | 508 | 8/4/2019 |
Includes everything from the last previews, as well as:
- Experimental Android support
- Experimental iOS support
- Add static linking support to SilkTouch
- Surface API improvements
- SilkTouch improvements
- OpenCL and OpenAL improvements
- Other miscellaneous bug fixes and improvements