MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.

This package provides you with MonoGame Framework that works on iOS.

There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.iOS -Version
dotnet add package MonoGame.Framework.iOS --version
<PackageReference Include="MonoGame.Framework.iOS" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.iOS --version
The NuGet Team does not provide support for this client. Please contact its maintainers for support.


This package has no dependencies.

NuGet packages (46)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.iOS:

Package Downloads
MonoGame library for menus and game state management
MonoGame library to simplify drawing normal-mapped images
MonoGame library for making little flashcard games
Put some text on the screen easier with MonoGame
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits.

GitHub repositories (6)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.iOS:

Repository Stars
One framework for creating powerful cross-platform games.
Xamarin.iOS sample apps
A cross-platform, realtime physics engine for all .NET apps.
A Minecraft client written in C# aimed at compatibility with MC:Java & MC:Bedrock

Version History

Version Downloads Last updated 142 5/27/2020 2,174 12/8/2018 3,832 9/23/2018 296 8/6/2018 5,380 3/1/2017 7,939 3/30/2016 531 3/16/2016 4,637 5/13/2015
3.3.0 9,543 3/16/2015
3.2.99-Beta 493 1/28/2015