MonoGame.Framework.MacOS 3.2.99-Beta

MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8, PlayStation Mobile, and the OUYA console.

Suggested Alternatives

MonoGame.Framework.DesktopGL

This is a prerelease version of MonoGame.Framework.MacOS.
There is a newer version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.MacOS -Version 3.2.99-Beta
dotnet add package MonoGame.Framework.MacOS --version 3.2.99-Beta
<PackageReference Include="MonoGame.Framework.MacOS" Version="3.2.99-Beta" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.MacOS --version 3.2.99-Beta
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

Updated dev release - 10th December 2014
Added support for Windows Phone 8.1 and Universal projects

Dependencies

This package has no dependencies.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on MonoGame.Framework.MacOS:

Package Downloads
Transform
Commit : 945bb20964d337465fb898138516bc8e33ce5795, 11/9/2017 8:28:55 PM +01:00
Transform.Sources
Commit : 945bb20964d337465fb898138516bc8e33ce5795, 11/9/2017 8:28:55 PM +01:00

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
3.7.1.189 1,554 12/8/2018
3.7.0.1708 574 9/23/2018
3.7.0.1681-develop 359 8/6/2018
3.6.0.1625 1,967 3/1/2017
3.5.1.1679 1,191 3/30/2016
3.5.0.1678 578 3/16/2016
3.4.0.459 5,869 5/13/2015
3.3.0 3,451 3/16/2015
3.2.99-Beta 662 1/28/2015
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