The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL.

Install-Package MonoGame.Framework.DesktopGL -Version
dotnet add package MonoGame.Framework.DesktopGL --version
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.DesktopGL --version
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MonoGame.Framework.DesktopGL,"
For F# scripts that support #r syntax, copy this into the source code to reference the package.

  • .NETFramework 4.5.2

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (55)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.DesktopGL:

Package Downloads
A collection of utility classes/functionality to make developing games in MonoGame easier.
Penumbra allows users to easily add 2D lighting and shadow effects to their games.
Package Description
Quake-style console allowing for in-game user input.
Package Description

GitHub repositories (19)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.DesktopGL:

Repository Stars
One framework for creating powerful cross-platform games.
Minecraft for hipsters
Nez is a free 2D focused framework that works with MonoGame and FNA
Extensions to make MonoGame more awesome
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!

Version History

Version Downloads Last updated 30,617 8/10/2020 3,918 5/27/2020 17,583 12/8/2018 5,662 9/23/2018 583 8/6/2018 12,654 3/1/2017 21,245 3/30/2016 2,556 3/16/2016