MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8 and Windows UWP.

There is a newer version of this package available.
See the version list below for details.
Install-Package MonoGame.Framework.DesktopGL -Version
dotnet add package MonoGame.Framework.DesktopGL --version
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.DesktopGL --version
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This package has no dependencies.

NuGet packages (31)

Showing the top 5 NuGet packages that depend on MonoGame.Framework.DesktopGL:

Package Downloads
A collection of utility classes/functionality to make developing games in MonoGame easier.
A 2D game framework built on top of the MonoGame framework.
Package Description
Cross-platform UI control library for MonoGame/XNA.
This is a modified version of the Fareer Physics Library for use in the Vertices Engine.

GitHub repositories (15)

Showing the top 5 popular GitHub repositories that depend on MonoGame.Framework.DesktopGL:

Repository Stars
One framework for creating powerful cross-platform games.
Minecraft for hipsters
Extensions to make MonoGame more awesome
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
An ImGui wrapper for .NET.

Version History

Version Downloads Last updated 5,267 8/10/2020 3,359 5/27/2020 15,966 12/8/2018 5,073 9/23/2018 426 8/6/2018 12,245 3/1/2017 20,271 3/30/2016 2,246 3/16/2016
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