BenMakesGames.PlayPlayMini.GraphicsExtensions 1.0.0

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See the version list below for details.
dotnet add package BenMakesGames.PlayPlayMini.GraphicsExtensions --version 1.0.0
NuGet\Install-Package BenMakesGames.PlayPlayMini.GraphicsExtensions -Version 1.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BenMakesGames.PlayPlayMini.GraphicsExtensions" Version="1.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BenMakesGames.PlayPlayMini.GraphicsExtensions --version 1.0.0
#r "nuget: BenMakesGames.PlayPlayMini.GraphicsExtensions, 1.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BenMakesGames.PlayPlayMini.GraphicsExtensions as a Cake Addin
#addin nuget:?package=BenMakesGames.PlayPlayMini.GraphicsExtensions&version=1.0.0

// Install BenMakesGames.PlayPlayMini.GraphicsExtensions as a Cake Tool
#tool nuget:?package=BenMakesGames.PlayPlayMini.GraphicsExtensions&version=1.0.0

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What Is It?

PlayPlayMini.GraphicsExtensions contains extensions for PlayPlayMini that add more functionality to PlayPlayMini's GraphicsManager.

This is a super-early release which includes one extension.

DrawWavyText

DrawWavyText allows you to draw text that moves up and down in a wavy pattern. There are a few overloads of the method which allow you to customize color and positioning of the text.

Draw waving text starting at the specified x/y position:

GraphicsManager.DrawWavyText(
    string fontName,
    GameTime gameTime,
    int x, int y,
    string text,
    Color color = Color.White
);

Draw waving text horizontally-centered at the specified y position:

GraphicsManager.DrawWavyText(
    string fontName,
    GameTime gameTime,
    int y,
    string text,
    Color color = Color.White
);

Draw waving text in the dead center of the screen:

GraphicsManager.DrawWavyText(
    string fontName,
    GameTime gameTime,
    string text,
    Color color = Color.White
);
Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
4.5.0 85 3/23/2024
4.4.0 84 3/2/2024
4.3.0 88 2/25/2024
4.2.0 94 2/22/2024
4.1.0 85 2/12/2024
4.0.1 230 11/25/2023
4.0.0 115 11/25/2023
3.2.1 170 10/28/2023
3.2.0 151 10/26/2023
3.1.0 144 10/25/2023
3.0.0 133 9/18/2023
2.1.0 135 9/17/2023
2.0.1 183 6/30/2023
2.0.0 184 4/23/2023
1.2.0 195 4/16/2023
1.1.1 215 4/9/2023
1.1.0 180 4/9/2023
1.0.0 246 1/7/2023
0.0.1 232 1/7/2023