Appccelerate.StateMachine 5.0.0-pre0003

.NET Standard 1.0
This is a prerelease version of Appccelerate.StateMachine.
There is a newer version of this package available.
See the version list below for details.
NuGet\Install-Package Appccelerate.StateMachine -Version 5.0.0-pre0003
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
dotnet add package Appccelerate.StateMachine --version 5.0.0-pre0003
<PackageReference Include="Appccelerate.StateMachine" Version="5.0.0-pre0003" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Appccelerate.StateMachine --version 5.0.0-pre0003
#r "nuget: Appccelerate.StateMachine, 5.0.0-pre0003"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Appccelerate.StateMachine as a Cake Addin
#addin nuget:?package=Appccelerate.StateMachine&version=5.0.0-pre0003&prerelease

// Install Appccelerate.StateMachine as a Cake Tool
#tool nuget:?package=Appccelerate.StateMachine&version=5.0.0-pre0003&prerelease

Hierarchical state machine with fluent definition syntax
     states and events can be defined with enums, strings or ints - resulting in single class state machines,
     actions on transitions, entry and exit actions, transition guards,
     hierarchical with different history behaviors to initialize state always to same state or last active state,
     fluent definition interface,
     synchronous/asynchronous state machine (passive state machine handles state transitions synchronously, active state machine handles state transitions asynchronously on the worker thread of the state machine),
     extensible thorough logging,
     state machine report for description of state machine (csv, yEd)

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp1.0 netcoreapp1.1 netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard1.0 netstandard1.1 netstandard1.2 netstandard1.3 netstandard1.4 netstandard1.5 netstandard1.6 netstandard2.0 netstandard2.1
.NET Framework net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen30 tizen40 tizen60
Universal Windows Platform uap uap10.0
Windows Phone wp8 wp81 wpa81
Windows Store netcore netcore45 netcore451
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

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WPF animation control. Features: * Play, Pause, Forward, Backward buttons * Speed slider * Sticky positions

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Version Downloads Last updated
5.1.0 189,573 11/27/2019
5.0.0-pre0003 2,188 12/22/2017
4.5.0-pre0000 1,787 12/1/2017
4.4.0 165,974 7/7/2017
4.0.0 3,502 6/23/2017
3.3.0 230,757 6/2/2017
3.2.0 1,067 5/24/2017
2.12.0 36,875 1/14/2015
2.7.0 2,553 10/6/2014
2.1.0 4,658 1/20/2014
1.0.84 3,190 5/31/2013
1.0.83 1,453 5/31/2013
1.0.44 2,769 10/28/2012
1.0.29 1,923 6/15/2012
1.0.25-alpha 1,258 6/12/2012
1.0.24-alpha 1,322 4/5/2012
1.0.21-alpha 1,255 3/21/2012

     missing to 5.0:
     - define a state machine from a definition (faster creation of state machines) (requested by Jason Sobell
     - pass IState instead of TState to extensions (requested by

     - targeting .net standard 1.1 (needed for async active state machine)
     - adds AsyncActiveStateMachine - state machine supporting dot net standard with an internal worker thread.
     - AsyncPassiveStateMachine's internal event queue is now thread-safe.
     - Extensions are now notified when a state machine is loaded (thanks to
     - Extensions of async state machines support now async as well.
     - fixed: non-initialized state machines can now be loaded
     - fixed: namespace in generated XML for YEd (thanks to

     - back to .net standard 1.0
     - fixed nuget package containing wrong assembly

     - adds AsyncPassiveStateMachine that supports async/await for transition actions, entry/exit actions, guards and save/load.
     - targets .net standard 1.3 to support async/await

     - fixed: wrong target framework was specified in nuget package. Now targets .net standard 1.0

     - targets now .net standard 1.0 so you can use the state machine almost anywhere .net exists
     - fixed a bug when passing a 'null' argument to the state machine