AdamsLair.Duality.Backend.DefaultOpenTK 3.2.0

The default audiovisual backend layer for Duality. It uses OpenGL and OpenAL, as provided by OpenTK.

There is a newer prerelease version of this package available.
See the version list below for details.
Install-Package AdamsLair.Duality.Backend.DefaultOpenTK -Version 3.2.0
dotnet add package AdamsLair.Duality.Backend.DefaultOpenTK --version 3.2.0
<PackageReference Include="AdamsLair.Duality.Backend.DefaultOpenTK" Version="3.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Backend.DefaultOpenTK --version 3.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

Added Support for Setting Hardware Cursors
#ADD: It is now possible to adjust the hardware cursor on the game window through `INativeWindow`.

GitHub repositories (1+)

Showing the top 1 GitHub repositories that depend on AdamsLair.Duality.Backend.DefaultOpenTK:

Repository Stars
AdamsLair/duality
a 2D Game Development Framework

Version History

Version Downloads Last updated
4.0.0-alpha2 140 6/12/2020
4.0.0-alpha1 59 6/12/2020
4.0.0-alpha0 33 6/12/2020
3.2.0 1,910 10/11/2019
3.1.3 285 10/4/2019
3.1.2 129 10/4/2019
3.1.1 615 7/28/2019
3.1.0 543 5/30/2019
3.0.3 204 5/26/2019
3.0.2 331 5/4/2019
3.0.1 717 2/5/2019
3.0.0 763 12/7/2018
2.0.22 1,718 5/22/2018
2.0.21 1,473 1/27/2018
2.0.20 558 1/13/2018
2.0.19 3,329 4/20/2017
2.0.18 927 3/10/2017
2.0.17 864 2/12/2017
2.0.16 695 1/25/2017
2.0.15 775 12/30/2016
2.0.14 588 12/26/2016
2.0.13 535 12/22/2016
2.0.12 751 12/2/2016
2.0.11 708 11/13/2016
2.0.10 1,094 9/17/2016
2.0.9 1,357 6/29/2016
2.0.8 533 6/29/2016
2.0.7 1,959 3/5/2016
2.0.6 772 2/18/2016
2.0.5 797 2/7/2016
2.0.4 888 1/16/2016
2.0.3 1,629 11/1/2015
2.0.2 581 11/1/2015
2.0.1 720 10/26/2015
2.0.0 673 10/19/2015