BytingGames
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- 14,628 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files. -
- 14,024 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The MonoGame Content Builder (MGCB) command line tool is used for optimizing content for runtime use. -
- 3,720 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL. -
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- 3,068 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
MSBuild task to automatically build content for MonoGame. -
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- 241 total downloads
- last updated 4/2/2024
- Latest version: 3.8.1.16-develop (prerelease)
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing. -
- 202 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The MonoGame Framework Effect Compiler (MGFXC) command line tool is used to compile shaders. -
- 115 total downloads
- last updated 3/6/2023
- Latest version: 3.8.1.8-develop (prerelease)
The MonoGame runtime for Windows using DirectX API's. -
- 69 total downloads
- last updated 4/2/2024
- Latest version: 3.8.1.16-develop (prerelease)
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.