BytingGames
-
- 13,066 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The Monogame Content Pipeline for Windows, Mac and Linux is used to compile raw content to xnb files. -
- 12,633 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The MonoGame Content Builder (MGCB) command line tool is used for optimizing content for runtime use. -
- 3,440 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL. -
-
- 2,805 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
MSBuild task to automatically build content for MonoGame. -
-
- 238 total downloads
- last updated 4/2/2024
- Latest version: 3.8.1.16-develop (prerelease)
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing. -
- 186 total downloads
- last updated 10/1/2024
- Latest version: 3.8.1.18-develop (prerelease)
The MonoGame Framework Effect Compiler (MGFXC) command line tool is used to compile shaders. -
- 114 total downloads
- last updated 3/6/2023
- Latest version: 3.8.1.8-develop (prerelease)
The MonoGame runtime for Windows using DirectX API's. -
- 66 total downloads
- last updated 4/2/2024
- Latest version: 3.8.1.16-develop (prerelease)
The MonoGame Framework Content Builder Editor (MGCB-Editor) is a graphical tool used for editing your content projects ready for processing.