Eto.Forms is a cross platform desktop user interface framework.
This framework is built so that you can target multiple platforms with one UI codebase.
The goal of this framework is to expose a common API that can be used to build functional applications that run across platforms using their...
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This is the GTK platform for Eto.Forms UI Framework. Currently this package is targetting Gtk 3.14 or newer.
Include this along with your Eto.Forms application to provide a GTK interface, typically for Linux users.
You do not need to use any of the classes of this assembly (unless customizing the...
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This is the WPF platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide a WPF interface for your windows users. WPF is by default preferred over the Eto.Platform.Windows platform, so if both are included, WPF will be selected.
You do not need to use any...
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This package is deprecated and should not be used in new projects, please use Eto.Platform.Gtk instead.
This is the GTK3 platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide a GTK3 interface, typically for Linux users.
You do not need to...
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Eto.Xaml allows you to load xaml UI definitions for the Eto.Forms framework
To get more information about how to get started, read the wiki:
https://github.com/picoe/Eto/wiki
This is the Windows Forms platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide a Windows Forms interface for your windows users.
You do not need to use any of the classes of this assembly (unless customizing the Windows Forms functionality of the...
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This is the 64-bit MonoMac platform for Eto.Forms UI Framework.
Eto.Platform.Mac64 uses a modified version of the open source MonoMac for 64-bit, which allows you to create macOS application bundles from any platform.
This package creates an .app bundle to run your app on macOS, even...
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This package is deprecated and should not be used in new projects, please use Eto.Platform.Mac64 or Eto.Platform.XamMac2 instead.
This is the 32-bit MonoMac platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide a native interface for Mac users....
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This is the Xamarin.Mac platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide an macOS interface for Mac users.
When used in a desktop project, this package will automatically create a macOS application bundle to run on a Mac.
You must...
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This is the Direct2D platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide a WinForms interface with Direct2D drawing for your windows users.
The Direct2D platform allows for increased performance when custom drawing by using the GPU. This...
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Eto.Json allows you to load json UI definitions for the Eto.Forms framework
To get more information about how to get started, read the wiki:
https://github.com/picoe/Eto/wiki
This package is deprecated and should not be used in new projects, please use Eto.Platform.XamMac2 instead.
This is the Xamarin.Mac Classic platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide an OS X interface for Mac users.
* Note: You...
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This package is deprecated and should not be used in new projects, please use Eto.Platform.Gtk instead.
This is the GTK2 platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide a GTK2 interface, typically for Linux users.
You do not need to use any of...
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This is the iOS mobile platform for Eto.Forms UI Framework.
Include this along with your Eto.Forms application to provide an iOS interface for iPhone/iPad/iPod touch users using Xamarin.iOS.
You do not need to use any of the classes of this assembly (unless customizing the iOS...
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