tbb.blayms.mea
1.2.0
See the version list below for details.
dotnet add package tbb.blayms.mea --version 1.2.0
NuGet\Install-Package tbb.blayms.mea -Version 1.2.0
<PackageReference Include="tbb.blayms.mea" Version="1.2.0" />
paket add tbb.blayms.mea --version 1.2.0
#r "nuget: tbb.blayms.mea, 1.2.0"
// Install tbb.blayms.mea as a Cake Addin #addin nuget:?package=tbb.blayms.mea&version=1.2.0 // Install tbb.blayms.mea as a Cake Tool #tool nuget:?package=tbb.blayms.mea&version=1.2.0
Tool that allows to load various types of assets into your BepInEx mod. Made specificly to be used for Baldi's Basics Plus BepInEx modding, but it can be used for any BepInEx plugin you make.
Able to load Texture2D, AudioClip, Mesh, Sprite, Json, Text files and Cubemaps. (Loads any unknown type as a byte[])
Made by Blayms (https://blayms.github.io/about-me/)
Read documentation (https://sites.google.com/view/mea-docs/main)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.Buffers (>= 4.5.1)
- System.Memory (>= 4.5.5)
- System.Threading.Tasks.Extensions (>= 4.5.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
- If MEAZipLoadingProcedure detects a *.json file, it queues the .json creation to be loaded after any other assets finished to load
(Made just because JSON files might contain MEA assets (e.g using custom JsonConverters from JSON.NET))
- ModExtraAsset is not capable of loading Cubemaps (check <https://sites.google.com/view/mea-docs/main/useful-information/supported-types-and-formats> for more info)
- Added new loading status "JsonDeserialization" that sets once all json are getting finished up