directxtk12_uwp 2021.10.1.1

There is a newer version of this package available.
See the version list below for details.

Requires NuGet 2.8.6 or higher.

dotnet add package directxtk12_uwp --version 2021.10.1.1
NuGet\Install-Package directxtk12_uwp -Version 2021.10.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="directxtk12_uwp" Version="2021.10.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add directxtk12_uwp --version 2021.10.1.1
#r "nuget: directxtk12_uwp, 2021.10.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install directxtk12_uwp as a Cake Addin
#addin nuget:?package=directxtk12_uwp&version=2021.10.1.1

// Install directxtk12_uwp as a Cake Tool
#tool nuget:?package=directxtk12_uwp&version=2021.10.1.1

DirectX Tool Kit for DirectX 12

http://go.microsoft.com/fwlink/?LinkID=615561

Copyright (c) Microsoft Corporation.

September 30, 2021

This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop applications for Windows 10, and Xbox.

This code is designed to build with Visual Studio 2017 (15.9), Visual Studio 2019, or clang for Windows v11 or later. Use of the Windows 10 May 2020 Update SDK (19041) or later is required.

These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see Where is the DirectX SDK?.

Documentation

Documentation is available on the GitHub wiki.

Release Notes

  • In the June 2021 release or later, the VS 2019 projects of this library build the HLSL shaders with Shader Model 6 via DXC. Since the NuGet still builds using VS 2017, the build-in shaders in that version are currently Shader Model 5.1. See this wiki page for more information. The Microsoft GDK projects always use Shader Model 6.

  • Starting with the June 2020 release, this library makes use of typed enum bitmask flags per the recommendation of the C++ Standard section 17.5.2.1.3 Bitmask types. This may have breaking change impacts to client code:

    • You cannot pass the 0 literal as your flags value. Instead you must make use of the appropriate default enum value: AudioEngine_Default, SoundEffectInstance_Default, ModelLoader_Clockwise, DDS_LOADER_DEFAULT, or WIC_LOADER_DEFAULT.

    • Use the enum type instead of DWORD if building up flags values locally with bitmask operations. For example, WIC_LOADER_FLAGS flags = WIC_LOADER_DEFAULT; if (...) flags |= WIC_LOADER_FORCE_SRGB;

  • The UWP projects and the VS 2019 Win10 classic desktop project include configurations for the ARM64 platform. These require VS 2017 (15.9 update) or VS 2019 to build, with the ARM64 toolset installed.

  • The CompileShaders.cmd script must have Windows-style (CRLF) line-endings. If it is changed to Linux-style (LF) line-endings, it can fail to build all the required shaders.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2024.2.22.1 1,311 2/23/2024
2024.1.1.1 1,530 1/1/2024
2023.10.31.1 2,305 10/31/2023
2023.9.6.2 2,342 9/6/2023
2023.4.28.1 3,987 4/29/2023
2023.3.30.1 3,561 3/31/2023
2023.2.7.1 3,368 2/8/2023
2022.12.18.1 3,291 12/19/2022
2022.10.18.1 3,267 10/18/2022
2022.7.30.1 4,121 7/30/2022
2022.5.10.1 3,224 5/10/2022
2022.3.24.1 3,836 3/25/2022
2022.3.1.1 3,723 3/1/2022
2021.11.8.1 3,178 11/9/2021
2021.10.19.1 2,954 10/20/2021
2021.10.15.1 3,091 10/15/2021
2021.10.1.1 3,212 10/1/2021
2021.8.2.1 3,434 8/3/2021
2021.6.10.2 3,358 6/10/2021
2021.4.7.2 3,318 4/7/2021
2021.1.10.1 3,389 1/10/2021
2020.11.12.1 3,455 11/12/2020
2020.9.30.1 3,355 10/1/2020
2020.8.15.1 3,403 8/16/2020
2020.7.2.1 3,558 7/3/2020
2020.6.15.1 2,762 6/15/2020
2020.6.2.1 3,698 6/2/2020
2020.5.11.1 3,416 5/11/2020
2020.2.24.1 3,355 2/25/2020
2019.12.17.1 2,672 12/18/2019
2019.10.17.1 3,357 10/18/2019
2019.8.23.1 2,340 8/23/2019
2019.5.31.1 2,322 5/31/2019
2019.4.26.1 2,359 4/29/2019
2019.2.7.1 2,496 2/10/2019
2018.11.20.1 12,348 11/20/2018
2018.10.31.1 2,254 10/31/2018
2018.10.26.1 2,243 10/26/2018
2018.9.13.1 2,323 9/18/2018
2018.8.18.2 2,437 8/18/2018
2018.7.3.1 2,431 7/3/2018
2018.6.1.2 2,507 6/1/2018
2018.5.14.1 3,922 5/14/2018
2018.4.23.1 3,225 4/24/2018
2017.12.13.1 4,090 12/15/2017
2017.9.22.1 3,875 9/22/2017
2017.6.21.1 3,617 6/21/2017
2017.4.24.1 3,485 4/25/2017
2017.2.10.1 3,756 2/11/2017
2016.12.5.1 3,460 12/8/2016
2016.10.6.1 3,490 10/6/2016
2016.9.15.1 3,490 9/16/2016
2016.9.1.1 3,741 9/2/2016
2016.8.4.1 3,622 8/4/2016
2016.7.18.1 3,054 7/18/2016
2016.6.30.1 3,300 7/1/2016

Matches the September 30, 2021 release on GitHub.