TinyHotKey 1.0.2

There is a newer version of this package available.
See the version list below for details.
dotnet add package TinyHotKey --version 1.0.2                
NuGet\Install-Package TinyHotKey -Version 1.0.2                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TinyHotKey" Version="1.0.2" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TinyHotKey --version 1.0.2                
#r "nuget: TinyHotKey, 1.0.2"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TinyHotKey as a Cake Addin
#addin nuget:?package=TinyHotKey&version=1.0.2

// Install TinyHotKey as a Cake Tool
#tool nuget:?package=TinyHotKey&version=1.0.2                

TinyHotKey

NuGet Build

Windows HotKey handler that does not listen to all keyboard input and has no dependency on Windows Forms or WPF.

This is using RegisterHotKey on the Win32 API directly, no global hooks, it only listens to what you tell it to listen to.

Simple example

using var tinyHotKey = new TinyHotKeyInstance();

using var binding = tinyHotKey.RegisterHotKey(Modifier.Control | Modifier.Alt, Key.D, () =>
{
	Console.WriteLine("Ctrl+Alt+D detected");

	return Task.CompletedTask;
});

Example using dependency injection

// Add it to your DI container using this overload to get logging support as well
services.AddTinyHotKey();

// Later in some service with a dependency on ITinyHotKey tinyHotKey
tinyHotKey.RegisterHotKey(Modifier.Control | Modifier.Alt, Key.D, () =>
{
	Console.WriteLine("Ctrl+Alt+D detected");

	return Task.CompletedTask;
});

Why? There are hundreds of other similar projects

Actually, no.

I needed trimmable and AOT-compatible hotkey detection and I wasn't able to find any other projects that do this with no dependency on Windows Forms or WPF which is important because those UI frameworks are not even remotely compatible with either trimming or AOT compilation.

There are other projects that use global keyboard hooks instead but they listen to every single key press, just like a keylogger, which is something that I don't like.

How it works

Windows hotkey detection work by detecting keyboard combinations for you and posts messages to your Window. That sounds simple enough but that means first you must have a Window and everything must be done on the UI thread.

So what if you don't have a Window? This works in console apps too, right?

There is no way around having a Window so what TinyHotKey does is create a hidden Window on a dedicated thread using more Win32 calls that handles all hotkey interaction and calls callbacks on a new task off the "UI" thread. There are other projects that do exactly this but none that I was able to find that does all this without parts of Windows Forms or WPF.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
2.0.0 89 11/23/2024
1.0.7 254 11/19/2023
1.0.6 205 6/16/2023
1.0.5 344 12/17/2022
1.0.4 315 12/10/2022
1.0.3 300 12/9/2022
1.0.2 293 12/6/2022
1.0.1 325 12/5/2022