Stride.CommunityToolkit.Bepu
1.0.0-preview.46
dotnet add package Stride.CommunityToolkit.Bepu --version 1.0.0-preview.46
NuGet\Install-Package Stride.CommunityToolkit.Bepu -Version 1.0.0-preview.46
<PackageReference Include="Stride.CommunityToolkit.Bepu" Version="1.0.0-preview.46" />
paket add Stride.CommunityToolkit.Bepu --version 1.0.0-preview.46
#r "nuget: Stride.CommunityToolkit.Bepu, 1.0.0-preview.46"
// Install Stride.CommunityToolkit.Bepu as a Cake Addin #addin nuget:?package=Stride.CommunityToolkit.Bepu&version=1.0.0-preview.46&prerelease // Install Stride.CommunityToolkit.Bepu as a Cake Tool #tool nuget:?package=Stride.CommunityToolkit.Bepu&version=1.0.0-preview.46&prerelease
π§° Stride Community Toolkit
Welcome to the Stride Community Toolkit repository. This toolkit serves as a comprehensive collection of helpers and extensions designed to simplify and accelerate development with the Stride Game Engine using .NET and C#.
- π Getting Started
- π€ Contributing
- π Stride Documentation Landscape
- π‘οΈ License
π Getting Started
To get started with the Stride Community Toolkit, please refer to our official Stride Community Toolkit Docs.
π€ Contributing
Use Discord #toolkit for questions and general discussions. Use Issues to report bugs and proposing features.
Good First Issues
If you're new to the project and want to contribute code, issues tagged as help-wanted
are excellent starting points.
Branching and Releases
The main
branch is the default branch for pull requests and most other development activities.
Releases are based on a stable main
branch. Use of Conventional Commits is encouraged.
π Stride Documentation Landscape
The Stride documentation is organized across different locations. Here's how it's structured:
- Stride Game Engine - The main repository for Stride, a free and open-source 2D and 3D game engine.
- Contributing to Stride - A guide for developers interested in contributing to or developing the Stride engine.
- Stride Website - The official site showcasing Stride, featuring:
- Stride Docs - The official documentation, including:
- Manual
- Tutorials
- Release Notes
- Ways to contribute
- API Reference
- Community Resources - Demos, articles, shaders, physics examples, and more.
- Contributing to the Docs - Guide for contributing to the Stride documentation.
- Stride Community Toolkit - A set of C# helpers and extensions to enhance your experience with the Stride game engine.
- Contributing to Toolkit - Contribute to or explore the toolkit's source code.
π‘οΈLicense
This project is licensed under the MIT License.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
-
net8.0
- Stride.BepuPhysics (>= 0.9.2)
- Stride.CommunityToolkit (>= 1.0.0-preview.46)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0-preview.46 | 48 | 11/3/2024 |