Stira.ImageLibrary.Wpf
3.0.0
See the version list below for details.
dotnet add package Stira.ImageLibrary.Wpf --version 3.0.0
NuGet\Install-Package Stira.ImageLibrary.Wpf -Version 3.0.0
<PackageReference Include="Stira.ImageLibrary.Wpf" Version="3.0.0" />
paket add Stira.ImageLibrary.Wpf --version 3.0.0
#r "nuget: Stira.ImageLibrary.Wpf, 3.0.0"
// Install Stira.ImageLibrary.Wpf as a Cake Addin
#addin nuget:?package=Stira.ImageLibrary.Wpf&version=3.0.0
// Install Stira.ImageLibrary.Wpf as a Cake Tool
#tool nuget:?package=Stira.ImageLibrary.Wpf&version=3.0.0
This library have a control that can display raw bytes as image in ImageControl in WPF. It can also display Mat type from EMGU.CV (opencv)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0-windows7.0 is compatible. net6.0-windows was computed. net7.0-windows was computed. net8.0-windows was computed. |
-
net5.0-windows7.0
- Emgu.CV (>= 4.3.0.3890)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
3.3.1 | 1,091 | 9/6/2022 | |
3.2.0 | 487 | 5/19/2022 | |
3.1.0 | 476 | 6/14/2021 | |
3.0.0 | 353 | 6/14/2021 | |
2.6.0 | 354 | 6/14/2021 | |
2.5.0 | 309 | 6/14/2021 | |
2.4.0 | 358 | 4/14/2021 | |
2.3.1 | 331 | 3/30/2021 | |
2.3.0 | 365 | 3/30/2021 | |
2.1.0 | 446 | 11/9/2020 | |
2.0.2 | 442 | 11/8/2020 | |
2.0.1 | 398 | 11/5/2020 | |
2.0.0 | 373 | 11/5/2020 | |
1.0.0 | 440 | 9/1/2020 |
v3.0: Version Bump .net core v3.1 to 5
v2.6: Removed old Base Images - and fix Mouse events
v2.5: Proper Panning and Zooming for ImagePlus control
v2.4: Proper Panning and Zooming for ImagePlus control
v2.3: Added BitmapImage as input for ImagePlus control
v2.2: Gives Mouse Events
v2.1: Gives Zoom buttons and scrollbar visibility option in context menu
v2.0: Gives Zooming and panning feature with transform operation in context menu
v1.0: In this release, there's an ugly way of refreshing the frame: i.e. FrameCounter++
This must be fixed