SpawnDev.BlazorJS.SocketIO
1.3.2
dotnet add package SpawnDev.BlazorJS.SocketIO --version 1.3.2
NuGet\Install-Package SpawnDev.BlazorJS.SocketIO -Version 1.3.2
<PackageReference Include="SpawnDev.BlazorJS.SocketIO" Version="1.3.2" />
paket add SpawnDev.BlazorJS.SocketIO --version 1.3.2
#r "nuget: SpawnDev.BlazorJS.SocketIO, 1.3.2"
// Install SpawnDev.BlazorJS.SocketIO as a Cake Addin #addin nuget:?package=SpawnDev.BlazorJS.SocketIO&version=1.3.2 // Install SpawnDev.BlazorJS.SocketIO as a Cake Tool #tool nuget:?package=SpawnDev.BlazorJS.SocketIO&version=1.3.2
SpawnDev.BlazorJS.SocketIO
Bidirectional and low-latency communication for every platform.
SpawnDev.BlazorJS.SocketIO brings the amazing socket.io library to Blazor WebAssembly.
SpawnDev.BlazorJS.SocketIO uses SpawnDev.BlazorJS for Javascript interop allowing strongly typed, full access to the socket.io Javascript library.
Setup
Create a new Blazor WebAssembly Standalone App
In the folder you created for your new project:
dotnet new blazorwasm
Add the Nuget package
dotnet add package SpawnDev.BlazorJS.SocketIO
Add BlazorJSRuntime service
Add to Program.cs
builder.Services.AddBlazorJSRuntime();
Add SocketIO Javascript Library
Add to index.html
<script src="_content/SpawnDev.BlazorJS.SocketIO/socket.io.min.js"></script>
(Alternatively await Socket.Init()
can be used in C# to load the SocketIO library at runtime)
Create a Socket
var socket = new Socket(socketIoServerUrl);
Shared Counter example from repo
In this example, when any user changes the counter value by clicking the button all users see the value change.
Program.cs
using Microsoft.AspNetCore.Components.Web;
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
using SpawnDev.BlazorJS;
using SpawnDev.BlazorJS.SocketIO;
using SpawnDev.BlazorJS.SocketIO.Demo;
var builder = WebAssemblyHostBuilder.CreateDefault(args);
builder.RootComponents.Add<App>("#app");
builder.RootComponents.Add<HeadOutlet>("head::after");
// init SpawnDev.BlazorJS.BlazorJSRuntime service
builder.Services.AddBlazorJSRuntime();
// Load the Socket.IO Javascript library. Can be loaded using a <script> tag in the index.html instead
await Socket.Init();
// A Socket can be created when needed.
// Here we are creating a socket.io Socket at startup and registering it as a service
// below tells the socket the uri of our socketio-demo-server
var socket = new Socket("http://localhost:3000");
builder.Services.AddSingleton(socket);
// example of listening for a message on a Socket
socket.On<string>("welcome", welcomeMessage =>
{
Console.WriteLine($"Welcome received: {welcomeMessage}");
});
await builder.Build().RunAsync();
Counter.razor
@page "/counter"
@inject Socket Socket
@implements IDisposable
<PageTitle>Shared Counter</PageTitle>
<h1>Shared Counter</h1>
<p role="status">Current count: @currentCount</p>
<p role="status">Changed by: @countChangedBy</p>
<button disabled="@Socket.Disconnected" class="btn btn-primary" @onclick="IncrementCount">Click me</button>
@code {
private int currentCount = 0;
private string countChangedBy = "";
private void IncrementCount()
{
Socket.Emit("incrementCount");
}
protected override void OnInitialized()
{
Socket.OnConnect += Socket_OnConnect;
Socket.OnDisconnect += Socket_OnDisconnect;
Socket.On<string, int>("countChanged", Socket_OnCountChanged);
_ = TryUpdateCount();
}
void Socket_OnCountChanged(string changedBy, int newValue)
{
currentCount = newValue;
countChangedBy = changedBy;
StateHasChanged();
}
async Task TryUpdateCount()
{
if (!Socket.Connected) return;
try
{
(countChangedBy, currentCount) = await Socket.EmitWithAck<(string, int)>("getCount");
StateHasChanged();
}
catch { }
}
void Socket_OnConnect()
{
_ = TryUpdateCount();
}
void Socket_OnDisconnect()
{
StateHasChanged();
}
public void Dispose()
{
Socket.OnConnect -= Socket_OnConnect;
Socket.OnDisconnect -= Socket_OnDisconnect;
Socket.Off<string, int>("countChanged", Socket_OnCountChanged);
}
}
The NodeJS Socket.IO server (socketio-demo-server)
app.js
const { createServer } = require("http");
const { Server } = require("socket.io");
const httpServer = createServer();
const io = new Server(httpServer, {
// options
cors: { origin: '*', },
});
const port = 3000;
let currentCount = 0;
let countChangedBy = "";
io.on("connection", (socket) => {
console.log("socket connection", socket.id);
// send a welcome message
socket.emit("welcome", `Welcome to my server! ${socket.id}`);
// listen for disconnect
socket.on("disconnect", () => {
console.log("socket disconnect", socket.id);
});
socket.on("incrementCount", () => {
// request to increase count
// increase and notify all sockets
currentCount++;
countChangedBy = socket.id;
// notify all sockets
io.emit("countChanged", countChangedBy, currentCount);
});
socket.on("getCount", (callback) => {
// request for current count
callback([countChangedBy, currentCount]);
});
// listen for events messages
socket.on("getWeather", function (callback) {
console.log("socket getWeather", socket.id);
var weather = [
{
"date": "2022-01-06",
"temperatureC": 1,
"summary": "Freezing"
},
{
"date": "2022-01-07",
"temperatureC": 14,
"summary": "Bracing"
},
{
"date": "2022-01-08",
"temperatureC": -13,
"summary": "Freezing"
},
{
"date": "2022-01-09",
"temperatureC": -16,
"summary": "Balmy"
},
{
"date": "2022-01-10",
"temperatureC": -2,
"summary": "Chilly"
}
];
callback(weather);
});
});
// listen
httpServer.listen(port, function () {
console.log(`Listening on port ${port}`);
});
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 is compatible. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 is compatible. |
-
net6.0
- Microsoft.AspNetCore.Components.WebAssembly (>= 6.0.25)
- SpawnDev.BlazorJS (>= 2.5.10)
-
net7.0
- Microsoft.AspNetCore.Components.WebAssembly (>= 7.0.14)
- SpawnDev.BlazorJS (>= 2.5.10)
-
net8.0
- Microsoft.AspNetCore.Components.WebAssembly (>= 8.0.1)
- SpawnDev.BlazorJS (>= 2.5.10)
-
net9.0
- Microsoft.AspNetCore.Components.WebAssembly (>= 9.0.0)
- SpawnDev.BlazorJS (>= 2.5.10)
NuGet packages
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