SoLoud-wav 2020.2.7.2

dotnet add package SoLoud-wav --version 2020.2.7.2
NuGet\Install-Package SoLoud-wav -Version 2020.2.7.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SoLoud-wav" Version="2020.2.7.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SoLoud-wav --version 2020.2.7.2
#r "nuget: SoLoud-wav, 2020.2.7.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SoLoud-wav as a Cake Addin
#addin nuget:?package=SoLoud-wav&version=2020.2.7.2

// Install SoLoud-wav as a Cake Tool
#tool nuget:?package=SoLoud-wav&version=2020.2.7.2

SoLoud is an easy to use, free, portable c/c++ audio engine for games. This package only includes the SoLoud::Wav components (and therefore can hande various RIFF WAV file formats, FLAC, MP3 or Ogg Vorbis files). This package uses MiniAudio (cross-platform audio backend) as its audio backend.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2020.2.7.2 309 5/31/2023
2020.2.7.1 351 12/29/2022
2020.2.7 558 1/30/2022