Sledge.Formats.Map
1.2.4
dotnet add package Sledge.Formats.Map --version 1.2.4
NuGet\Install-Package Sledge.Formats.Map -Version 1.2.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Sledge.Formats.Map" Version="1.2.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Sledge.Formats.Map --version 1.2.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Sledge.Formats.Map, 1.2.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Sledge.Formats.Map as a Cake Addin #addin nuget:?package=Sledge.Formats.Map&version=1.2.4 // Install Sledge.Formats.Map as a Cake Tool #tool nuget:?package=Sledge.Formats.Map&version=1.2.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Parsers for map source files used by level editors. Currently supports MAP files in the idtech2 and valve formats, Worldcraft RMF v2.2, and partial support for Source Hammer VMF and Jackhammer/JACK JMF formats.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Sledge.Formats (>= 1.3.0)
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Sledge.Formats.Map:
Package | Downloads |
---|---|
HalfLife.UnifiedSdk.Utilities
Contains utility functionality for opening, analyzing, modifying, converting and upgrading Half-Life 1 maps made for the GoldSource engine. |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on Sledge.Formats.Map:
Repository | Stars |
---|---|
ExOK/Celeste64
A game made by the Celeste developers in a week(ish, closer to 2)
|
Version | Downloads | Last updated |
---|---|---|
1.2.4 | 78 | 12/21/2024 |
1.2.3 | 159 | 7/8/2024 |
1.2.2 | 100 | 7/6/2024 |
1.2.1 | 171 | 4/23/2024 |
1.2.0 | 148 | 4/7/2024 |
1.1.6 | 285 | 2/3/2024 |
1.1.5 | 3,046 | 1/20/2024 |
1.1.4 | 482 | 7/29/2023 |
1.1.3 | 164 | 7/29/2023 |
1.1.2 | 220 | 6/29/2023 |
1.1.1 | 197 | 6/29/2023 |
1.1.0 | 172 | 6/27/2023 |
1.0.10 | 172 | 6/1/2023 |
1.0.9 | 182 | 5/29/2023 |
1.0.8 | 192 | 5/1/2023 |
1.0.7 | 287 | 3/4/2023 |
1.0.6 | 409 | 1/21/2023 |
1.0.5 | 334 | 1/13/2023 |
1.0.4 | 324 | 12/30/2022 |
1.0.3 | 481 | 7/23/2022 |
1.0.2 | 438 | 7/23/2022 |
1.0.1 | 1,237 | 10/1/2020 |
1.0.0 | 441 | 10/1/2020 |
Fix incorrect loading of texture rotation and shift values for pre-2.2 RMF files