Silk.NET.Input.Sdl
2.0.0-preview2
Prefix Reserved
See the version list below for details.
dotnet add package Silk.NET.Input.Sdl --version 2.0.0-preview2
NuGet\Install-Package Silk.NET.Input.Sdl -Version 2.0.0-preview2
<PackageReference Include="Silk.NET.Input.Sdl" Version="2.0.0-preview2" />
<PackageVersion Include="Silk.NET.Input.Sdl" Version="2.0.0-preview2" />
<PackageReference Include="Silk.NET.Input.Sdl" />
paket add Silk.NET.Input.Sdl --version 2.0.0-preview2
#r "nuget: Silk.NET.Input.Sdl, 2.0.0-preview2"
#:package Silk.NET.Input.Sdl@2.0.0-preview2
#addin nuget:?package=Silk.NET.Input.Sdl&version=2.0.0-preview2&prerelease
#tool nuget:?package=Silk.NET.Input.Sdl&version=2.0.0-preview2&prerelease
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, GLFW, and Vulkan.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
| .NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
| .NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
| .NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
| MonoAndroid | monoandroid was computed. |
| MonoMac | monomac was computed. |
| MonoTouch | monotouch was computed. |
| Tizen | tizen40 was computed. tizen60 was computed. |
| Xamarin.iOS | xamarinios was computed. |
| Xamarin.Mac | xamarinmac was computed. |
| Xamarin.TVOS | xamarintvos was computed. |
| Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Silk.NET.Input.Common (>= 2.0.0-preview2)
- Silk.NET.Windowing.Sdl (>= 2.0.0-preview2)
NuGet packages (3)
Showing the top 3 NuGet packages that depend on Silk.NET.Input.Sdl:
| Package | Downloads |
|---|---|
|
Silk.NET.Input
Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX. |
|
|
ktsu.ImGuiApp
A comprehensive .NET library that provides complete application scaffolding for Dear ImGui applications, featuring window management, DPI-aware rendering, precision PID-controlled frame limiting with comprehensive auto-tuning, advanced font handling with Unicode/emoji support, texture management, and debug tooling. Built on Silk.NET for cross-platform OpenGL support and Hexa.NET.ImGui for modern Dear ImGui bindings. |
|
|
ktsu.ImGui.App
Package Description |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 2.22.0 | 6,553 | 11/5/2024 |
| 2.21.0 | 35,059 | 4/23/2024 |
| 2.20.0 | 21,166 | 12/12/2023 |
| 2.19.0 | 6,989 | 11/14/2023 |
| 2.18.0 | 3,048 | 10/21/2023 |
| 2.17.1 | 18,279 | 4/9/2023 |
| 2.17.0 | 13,151 | 4/6/2023 |
| 2.16.0 | 23,243 | 8/2/2022 |
| 2.15.0 | 10,443 | 4/2/2022 |
| 2.14.0 | 3,930 | 3/15/2022 |
| 2.13.0 | 2,606 | 2/6/2022 |
| 2.12.0 | 7,466 | 1/7/2022 |
| 2.11.0 | 4,759 | 12/6/2021 |
| 2.10.1 | 1,311 | 11/10/2021 |
| 2.10.0 | 953 | 11/6/2021 |
| 2.9.0 | 1,746 | 10/5/2021 |
| 2.8.0 | 1,537 | 9/4/2021 |
| 2.7.0 | 1,387 | 8/9/2021 |
| 2.6.0 | 3,069 | 7/3/2021 |
| 2.5.0 | 2,619 | 6/8/2021 |
| 2.4.0 | 1,282 | 5/7/2021 |
| 2.3.0 | 1,284 | 4/3/2021 |
| 2.2.0 | 1,110 | 3/6/2021 |
| 2.1.0 | 1,152 | 2/16/2021 |
| 2.0.0 | 1,195 | 1/2/2021 |
| 2.0.0-preview5 | 588 | 12/29/2020 |
| 2.0.0-preview4 | 691 | 12/8/2020 |
| 2.0.0-preview3 | 696 | 11/17/2020 |
| 2.0.0-preview2 | 803 | 8/21/2020 |
Includes everything from the last previews, as well as:
- SDL bindings
- A SDL windowing backend
- A new, AOT-friendly interop system
- A new and improved overload system and bindings API surface
- Miscellaneous OpenXR and GLFW fixes
- Miscellaneous windowing and input fixes and refactorings