SharpVectors.Reloaded 1.2.0

.NET Framework 4.0
There is a newer version of this package available.
See the version list below for details.

Requires NuGet 2.5 or higher.

dotnet add package SharpVectors.Reloaded --version 1.2.0
NuGet\Install-Package SharpVectors.Reloaded -Version 1.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpVectors.Reloaded" Version="1.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpVectors.Reloaded --version 1.2.0
#r "nuget: SharpVectors.Reloaded, 1.2.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpVectors.Reloaded as a Cake Addin
#addin nuget:?package=SharpVectors.Reloaded&version=1.2.0

// Install SharpVectors.Reloaded as a Cake Tool
#tool nuget:?package=SharpVectors.Reloaded&version=1.2.0


The Scalable Vector Graphics (SVG) is a well-known graphics format developed and maintained by the W3C SVG Working Group. The SVG is designed to be used on the web, but format is flexible enough to applications outside the web. SVG is a markup language for describing two-dimensional graphics applications and images, and a set of related graphics script interfaces.

The SVG#-Reloaded project aims to provide libraries and tools to parse, convert and view the SVG on Windows, especially on the Windows Presentation Foundation platform.

This section provides Quick Start documentations to help you get started.


The SVG# Reloaded uses source codes from other open source projects without which this might not be possible. We wish to acknowledge and thank the authors of these great projects:

Product Versions
.NET Framework net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 net481
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on SharpVectors.Reloaded:

Package Downloads

Controls and some helpers for them that may be commonly used for WPF projects.


Package Description


SVG Converter Plugin


TitlleBar Control and inner ones - Icon, Title and Buttons


WPF UI Framework

GitHub repositories (5)

Showing the top 5 popular GitHub repositories that depend on SharpVectors.Reloaded:

Repository Stars
Smart Tool to view svg-files and convert them to xaml for use in .NET
Display and control songs from the Windows taskbar
Display and control songs from the Windows taskbar
Free and OpenSource 3D Construction Tool
PEBakery is a script engine that specializes in customizing the Windows Preinstalled Environment (WinPE/WinRE).
Version Downloads Last updated
1.8.1 2,830 10/24/2022
1.8.0 2,509 7/11/2022
1.7.7 15,328 12/12/2021
1.7.6 6,660 8/2/2021
1.7.5 4,774 6/5/2021
1.7.1 44,851 11/25/2020
1.7.0 603 11/16/2020
1.6.0 49,388 5/17/2020
1.5.0 26,249 10/28/2019
1.4.0 10,293 10/12/2019
1.3.0 47,306 4/1/2019
1.2.0 10,020 11/11/2018
1.1.0 3,506 9/3/2018

Release 1.2.0
* Improvements in marker support, including marker in curves.
* Improvements in color, color-profile, coordinates, transforms and aspect ratios.
* Support for slice alignment.
* Support for SVG element visitor interfaces.
       * Removed the default size of 640x480 in WPF rendering.
       * Issue #53. Binding support in controls.
       * Issue #79. Fixed clipping bug.
       * Issue #64. WPF path rendering improvements, gradient stop fix.

Release 1.1.0
* Moved from the .NET Client Profile to the full .NET Framework.
* Cleanup the .NET framework dependencies.
* Changed the converter assembly name; SharpVectors.Converters.dll to SharpVectors.Converters.Wpf.dll
* Changed the converter assembly name; SharpVectors.Runtime.dll to SharpVectors.Runtime.Wpf.dll
* Resolved various reported parsing and number handling issues.
* Resolved various reported rendering issues, especially opacity and gradient fills.
* Added marker support.