SharpDX.DirectInput 4.2.0

Prefix Reserved
dotnet add package SharpDX.DirectInput --version 4.2.0                
NuGet\Install-Package SharpDX.DirectInput -Version 4.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SharpDX.DirectInput" Version="4.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SharpDX.DirectInput --version 4.2.0                
#r "nuget: SharpDX.DirectInput, 4.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SharpDX.DirectInput as a Cake Addin
#addin nuget:?package=SharpDX.DirectInput&version=4.2.0

// Install SharpDX.DirectInput as a Cake Tool
#tool nuget:?package=SharpDX.DirectInput&version=4.2.0                

Assembly providing DirectX - DirectInput managed API.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.3 is compatible.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net40 is compatible.  net403 was computed.  net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (16)

Showing the top 5 NuGet packages that depend on SharpDX.DirectInput:

Package Downloads
Stride.Input

Package Description

Xenko.Input

Package Description

DeltaEngine.SharpDX

DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

CipherPark.AuroraEngine

Homebrew game engine

libReloaded-Input

Provides you with access to Reloaded's individual input stack, a fully featured, custom from the ground up input implementation over XInput + DInput. To get started with reading inputs, use the ControllerManager class. The Reloaded input stack supports realtime controller remapping, controller hotplugging, multi controllers per port, arbitrary axis assignment, axis to axis mapping, button to axis, deadzone per axis, radius per axis, etc...

GitHub repositories (21)

Showing the top 5 popular GitHub repositories that depend on SharpDX.DirectInput:

Repository Stars
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
babalae/better-genshin-impact
📦BetterGI · 更好的原神 - 自动拾取 | 自动剧情 | 全自动钓鱼(AI) | 全自动七圣召唤 | 自动伐木 | 自动刷本 | 自动采集 - UI Automation Testing Tools For Genshin Impact
OptiKey/OptiKey
OptiKey - Full computer control and speech with your eyes
ArduPilot/MissionPlanner
Mission Planner Ground Control Station for ArduPilot (c# .net)
LiveSplit/LiveSplit
A sleek, highly customizable timer for speedrunners.
Version Downloads Last updated
4.2.0 436,162 8/24/2018
4.2.0-ci284 806 8/13/2018
4.2.0-ci281 744 8/13/2018
4.2.0-ci272 760 8/1/2018
4.2.0-ci268 753 7/31/2018
4.2.0-ci259 987 7/2/2018
4.1.0 61,951 6/1/2018
4.1.0-ci217 5,792 2/10/2018
4.1.0-ci184 1,789 10/10/2017
4.0.1 78,130 5/30/2017
4.0.0 1,426 5/29/2017
4.0.0-ci147 916 5/17/2017
4.0.0-ci145 926 5/6/2017
4.0.0-ci144 915 5/6/2017
4.0.0-ci141 1,057 4/24/2017
4.0.0-ci140 907 4/24/2017
4.0.0-ci136 944 4/19/2017
4.0.0-ci133 909 4/11/2017
4.0.0-ci130 901 4/11/2017
4.0.0-ci126 896 4/7/2017
4.0.0-ci124 907 4/6/2017
4.0.0-ci121 930 3/31/2017
4.0.0-ci120 891 3/31/2017
3.1.2-beta109 899 2/20/2017
3.1.2-beta107 843 2/17/2017
3.1.2-beta105 829 2/16/2017
3.1.2-alpha103 832 2/15/2017
3.1.2-alpha100 833 2/15/2017
3.1.1 13,024 10/27/2016
3.1.0 1,563 10/19/2016
3.0.2 5,553 3/11/2016
3.0.1 5,393 1/17/2016
3.0.0 2,019 12/25/2015
3.0.0-rc017 890 12/23/2015
3.0.0-rc014 889 12/23/2015
3.0.0-beta01 1,037 8/19/2015
3.0.0-alpha02 1,574 6/8/2015
3.0.0-alpha01 998 4/1/2015
2.6.3 15,298 10/29/2014
2.6.2 4,532 6/17/2014
2.6.1 1,317 6/16/2014
2.6.0 1,839 5/10/2014
2.5.0 8,094 8/10/2013
2.4.2 2,282 12/21/2012
2.4.1 1,798 11/20/2012
2.4.0 1,614 10/31/2012
2.3.1 1,472 10/1/2012
2.3.0 1,496 9/28/2012
2.2.0 1,623 6/9/2012
2.1.0 1,420 5/24/2012
2.0.4 1,644 2/6/2012
2.0.2 1,582 11/22/2011
2.0.1 1,471 11/18/2011
2.0.0 1,742 9/23/2011