ShaderGen.Primitives
1.2.0-beta3
This is a prerelease version of ShaderGen.Primitives.
dotnet add package ShaderGen.Primitives --version 1.2.0-beta3
NuGet\Install-Package ShaderGen.Primitives -Version 1.2.0-beta3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ShaderGen.Primitives" Version="1.2.0-beta3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ShaderGen.Primitives --version 1.2.0-beta3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: ShaderGen.Primitives, 1.2.0-beta3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ShaderGen.Primitives as a Cake Addin #addin nuget:?package=ShaderGen.Primitives&version=1.2.0-beta3&prerelease // Install ShaderGen.Primitives as a Cake Tool #tool nuget:?package=ShaderGen.Primitives&version=1.2.0-beta3&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
C# attributes and primitives for generating shader code via ShaderGen.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- System.Numerics.Vectors (>= 4.5.0)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on ShaderGen.Primitives:
Package | Downloads |
---|---|
ShaderGen
Translates C# code to HLSL and GLSL shader code. |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on ShaderGen.Primitives:
Repository | Stars |
---|---|
mellinoe/veldrid-raytracer
A C# ray tracer, capable of running on both the CPU and GPU.
|
|
MatterHackers/agg-sharp
A C# port of Anti-Grain Geometry (AGG) with extensions for common scenarios
|
|
mellinoe/veldrid-samples
Sample projects for Veldrid
|
Version | Downloads | Last updated |
---|---|---|
1.2.0-beta3 | 1,158 | 1/30/2019 |
1.2.0-beta2 | 7,949 | 5/13/2018 |
1.2.0-beta1 | 870 | 5/12/2018 |