Plugin.Xamarin.OCR 1.0.0-preview1

This is a prerelease version of Plugin.Xamarin.OCR.
There is a newer version of this package available.
See the version list below for details.
dotnet add package Plugin.Xamarin.OCR --version 1.0.0-preview1                
NuGet\Install-Package Plugin.Xamarin.OCR -Version 1.0.0-preview1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Plugin.Xamarin.OCR" Version="1.0.0-preview1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Plugin.Xamarin.OCR --version 1.0.0-preview1                
#r "nuget: Plugin.Xamarin.OCR, 1.0.0-preview1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Plugin.Xamarin.OCR as a Cake Addin
#addin nuget:?package=Plugin.Xamarin.OCR&version=1.0.0-preview1&prerelease

// Install Plugin.Xamarin.OCR as a Cake Tool
#tool nuget:?package=Plugin.Xamarin.OCR&version=1.0.0-preview1&prerelease                

alternate text is missing from this package README image

Plugin.Xamarin.OCR | Plugin.Maui.OCR

Plugin.Xamarin.OCR and Plugin.Maui.OCR provides the ability to do simple text from image OCR using nothing but platform APIs.

Should you use this yet?

NO. This is a work in progress and is not ready for production use. It is not feature complete and is not yet stable.

What Works Matrix

Platform iOS Android Windows macOS
Xamarin Yes Yes WIP WIP
MAUI Yes Yes Yes Yes

Build for CI

Why

Why am I making this? I'm making this because I want to make it easier for developers to do OCR in their apps. I want to make it so that you can just use this plugin and not have to worry about the platform specifics.

To many times I've tried to do OCR and had to wrestle with external dependencies like Tesseract (with it's dependencies Leptonica, etc) and these types of native dependencies can be a real pain to work with.

Xamarin??

Well, I still have to maintain a Xamarin app that has used Tesseract and I'm tired of all the problems that come with it. I want to make it easier for myself and others to do OCR in their apps.

Install Plugin

NuGet

Available on NuGet for MAUI and Xamarin.

Install with the dotnet CLI: dotnet add package Plugin.Maui.OCR or dotnet add package Plugin.Xamarin.OCR, or through the NuGet Package Manager in Visual Studio.

Supported Platforms

Platform Minimum Version Supported
iOS 11+
macOS 10.15+
Android 5.0 (API 21)
Windows 11 and 10 version 1809+

MAUI Setup and Usage

For MAUI, to initialize make sure you use the MauiAppBuilder extension AddOcr() like so:

public static class MauiProgram
{
	public static MauiApp CreateMauiApp()
	{
		var builder = MauiApp.CreateBuilder();
		builder
			.UseMauiApp<App>()
			.ConfigureFonts(fonts =>
			{
				fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
				fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
			}).
			AddOcr();  // <-- add this line

		return builder.Build();
	}
}

And then you can just inject IOcrService into your classes and use it like so:

/// <summary>
/// Takes a photo and processes it using the OCR service.
/// </summary>
/// <param name="photo">The photo to process.</param>
/// <returns>The OCR result.</returns>
private async Task<OcrResult> ProcessPhoto(FileResult photo)
{
    // Open a stream to the photo
    using var sourceStream = await photo.OpenReadAsync();

    // Create a byte array to hold the image data
    var imageData = new byte[sourceStream.Length];

    // Read the stream into the byte array
    await sourceStream.ReadAsync(imageData);

    // Process the image data using the OCR service
    return await _ocr.RecognizeTextAsync(imageData);
}

Xamarin Setup and Usage

WIP

Details

The IOcrService interface exposes the following methods:

public interface IOcrService
{
    Task InitAsync(CancellationToken ct = default);
    Task<OcrResult> RecognizeTextAsync(byte[] imageData, CancellationToken ct = default);
}

public class OcrResult
{
    public bool Success { get; set; }

    public string AllText { get; set; }

    public IList<OcrElement> Elements { get; set; } = new List<OcrElement>();
    public IList<string> Lines { get; set; } = new List<string>();

    public class OcrElement
    {
        public string Text { get; set; }
        public float Confidence { get; set; }
    }
}

Permissions

Before you can start using Feature, you will need to request the proper permissions on each platform.

iOS

If you're handling camera, you'll need the usual permissions for that.

Android

If you're handling camera, you'll need the usual permissions for that. The only extra part you'll want in the AndroidManifest.xml is the following:

<application ..>
  <meta-data android:name="com.google.mlkit.vision.DEPENDENCIES" android:value="ocr" />
</application>

This will cause the model necessary to be installed when the application is installed.

Dependency Injection

You will first need to register the OCR with the MauiAppBuilder following the same pattern that the .NET MAUI Essentials libraries follow.

builder.Services.AddSingleton(OCR.Default);

You can then enable your classes to depend on IOcrService as per the following example.

public class OcrViewModel
{
    readonly IOcrService _ocr;

    public OcrViewModel(IOcrService ocr)
    {
        _ocr = ocr;
    }

    public void DoSomeOcr()
    {
        byte[] imageData = GetImageData();

        var result = await _ocr.RecognizeTextAsync(imageData);
    }
}

Straight usage

Alternatively if you want to skip using the dependency injection approach you can use the Feature.Default property.

public class OcrViewModel
{
    public void DoSomeOcr()
    {
        byte[] imageData = GetImageData();

        var result = await OcrPlugin.Default.RecognizeTextAsync(imageData);
    }
}

Feature

Once you have the OCR instance, you can interact with it in the following ways:

Events
Properties
Methods
InitAsync()

Initialize the feature. Might get removed, most platforms (if not all) don't currently require any addition initialization.

RecognizeTextAsync(byte[] imageData)

Recognize text from an image.

Acknowledgements

This project could not have came to be without these projects and people, thank you! ❤️

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 is compatible.  net481 was computed. 
MonoAndroid monoandroid was computed.  monoandroid12.0 is compatible. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 is compatible.  tizen60 was computed. 
Universal Windows Platform uap10.0.19041 is compatible. 
Xamarin.iOS xamarinios was computed.  xamarinios10 is compatible. 
Xamarin.Mac xamarinmac was computed.  xamarinmac20 is compatible. 
Xamarin.TVOS xamarintvos was computed.  xamarintvos10 is compatible. 
Xamarin.WatchOS xamarinwatchos was computed.  xamarinwatchos10 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.0.12 116 7/17/2024
1.0.11 104 6/3/2024
1.0.10 101 5/30/2024
1.0.9 94 5/30/2024
1.0.8 94 5/27/2024
1.0.7 93 5/27/2024
1.0.0-preview4 139 4/4/2024
1.0.0-preview1 105 4/4/2024
0.0.0-alpha.0.64 53 5/26/2024