OpenToolkit.Windowing.GraphicsLibraryFramework
4.0.0-pre9.3
Prefix Reserved
.NET Core 3.0
This package targets .NET Core 3.0. The package is compatible with this framework or higher.
.NET Framework 4.7.2
This package targets .NET Framework 4.7.2. The package is compatible with this framework or higher.
This is a prerelease version of OpenToolkit.Windowing.GraphicsLibraryFramework.
dotnet add package OpenToolkit.Windowing.GraphicsLibraryFramework --version 4.0.0-pre9.3
NuGet\Install-Package OpenToolkit.Windowing.GraphicsLibraryFramework -Version 4.0.0-pre9.3
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenToolkit.Windowing.GraphicsLibraryFramework" Version="4.0.0-pre9.3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenToolkit.Windowing.GraphicsLibraryFramework --version 4.0.0-pre9.3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: OpenToolkit.Windowing.GraphicsLibraryFramework, 4.0.0-pre9.3"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenToolkit.Windowing.GraphicsLibraryFramework as a Cake Addin #addin nuget:?package=OpenToolkit.Windowing.GraphicsLibraryFramework&version=4.0.0-pre9.3&prerelease // Install OpenToolkit.Windowing.GraphicsLibraryFramework as a Cake Tool #tool nuget:?package=OpenToolkit.Windowing.GraphicsLibraryFramework&version=4.0.0-pre9.3&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
GLFW bindings for c# from the cpp GLFW library.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp3.0 is compatible. netcoreapp3.1 was computed. |
.NET Framework | net472 is compatible. net48 was computed. net481 was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETCoreApp 3.0
- OpenToolkit.Core (>= 4.0.0-pre9.3 && < 4.1.0-pre9)
- opentoolkit.redist.glfw (>= 3.3.0-pre20190419183326 && < 3.4.0-pre)
-
.NETFramework 4.7.2
- OpenToolkit.Core (>= 4.0.0-pre9.3 && < 4.1.0-pre9)
- opentoolkit.redist.glfw (>= 3.3.0-pre20190419183326 && < 3.4.0-pre)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on OpenToolkit.Windowing.GraphicsLibraryFramework:
Package | Downloads |
---|---|
OpenToolkit.Windowing.Desktop
An abstraction over OpenToolkit.GraphicsLibraryFramework to provide a ready-to-go easy-to-use windowing and input abstraction. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
4.0.0-pre9.3 | 623 | 8/21/2020 |
4.0.0-pre9.2 | 853 | 7/28/2020 |
4.0.0-pre9.1 | 19,857 | 4/24/2020 |
4.0.0-pre9 | 5,436 | 4/19/2020 |
4.0.0-pre8 | 5,212 | 4/18/2020 |
4.0.0-pre7 | 5,249 | 4/13/2020 |
4.0.0-pre6 | 5,634 | 4/10/2020 |
4.0.0-pre5 | 5,460 | 4/9/2020 |
4.0.0-pre4 | 5,418 | 4/6/2020 |
4.0.0-pre3 | 5,817 | 3/19/2020 |
4.0.0-pre2 | 5,405 | 3/19/2020 |
4.0.0-pre.10 | 307 | 4/24/2020 |
4.0.0-pre | 5,398 | 3/19/2020 |
Improved and fixed GLFW binary loading (@jvbsl)
Improved mono compat (@jvbsl)
Fixed GetLibraryName for iOS platform (thanks @Grizley56)
Fixed InputAction for getting Joystick Buttons from GLFW (thanks @HughPH)