OpenGL.Net.ES2Profile 0.7.1

There is a newer version of this package available.
See the version list below for details.
dotnet add package OpenGL.Net.ES2Profile --version 0.7.1                
NuGet\Install-Package OpenGL.Net.ES2Profile -Version 0.7.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenGL.Net.ES2Profile" Version="0.7.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenGL.Net.ES2Profile --version 0.7.1                
#r "nuget: OpenGL.Net.ES2Profile, 0.7.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenGL.Net.ES2Profile as a Cake Addin
#addin nuget:?package=OpenGL.Net.ES2Profile&version=0.7.1

// Install OpenGL.Net.ES2Profile as a Cake Tool
#tool nuget:?package=OpenGL.Net.ES2Profile&version=0.7.1                

Modern OpenGL bindings for C#.

It supports OpenGL 4.6 with relative extensions, OpenGL for Windows (WGL) with relative extensions, OpenGL for X11 1.4 (XGL) with relative extensions, Native Platform Interface 1.5 (EGL) with relative extensions, Broadcom VideoCore IV (Raspberry PI 2). Specifications updated to Aug 5, 2017.

No graphical toolkit integration is included in this package. UI backends are supported in separated packages (Windows.Forms, Xamarin.Forms, Broadcom VideoCore IV (Raspberry PI 2)).

Note: this package has removed a specific a subset of the OpenGL specification. The binary includes only the symbols required by OpenGL ES 2.0/3.2.

Product Compatible and additional computed target framework versions.
.NET Framework net35 is compatible.  net40 was computed.  net403 was computed.  net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETFramework 3.5

    • No dependencies.
  • .NETFramework 4.6.1

    • No dependencies.
  • MonoAndroid 0.0

    • No dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.8.4 1,731 4/7/2019
0.7.1 1,458 12/15/2017
0.7.0 1,193 11/15/2017
0.6.1 1,031 9/26/2017
0.6.0 981 9/14/2017
0.6.0-beta3 789 8/26/2017
0.6.0-beta2 789 8/25/2017
0.6.0-beta1 785 8/16/2017
0.5.2 1,023 7/24/2017
0.5.1 1,010 5/30/2017
0.5.1-beta 826 5/17/2017
0.4.2-alpha 829 4/18/2017
0.4.1-alpha 833 4/16/2017

* v0.7.1
- Built with VS 2017 15.3.
- Generic overrides for many commands.
- Include .NET Core targets (netcoreapp 1.1, netcoreapp 2.0).
- Added generic overrides for gl*Parameter* commands.
- Support more implicit parameters (support "count*x" pattern): count parameter of gl*Uniform* commands is removed.
- Rename `Blend*i` renamed to `Blend*`; Gl.Limit fields renamed with uppercase extension postfix.
- Fixed entry point loading for KHR_debug and GL_KHR_robustness aliased commands for ES2 API.

* v0.7.0
- Demerged math data structures to separate binary OpenGL.Net.Math.
- Fixed stability issues.