NetEscapades.EnumGenerators 1.0.0-beta11

This is a prerelease version of NetEscapades.EnumGenerators.
dotnet add package NetEscapades.EnumGenerators --version 1.0.0-beta11                
NuGet\Install-Package NetEscapades.EnumGenerators -Version 1.0.0-beta11                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta11" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NetEscapades.EnumGenerators --version 1.0.0-beta11                
#r "nuget: NetEscapades.EnumGenerators, 1.0.0-beta11"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install NetEscapades.EnumGenerators as a Cake Addin
#addin nuget:?package=NetEscapades.EnumGenerators&version=1.0.0-beta11&prerelease

// Install NetEscapades.EnumGenerators as a Cake Tool
#tool nuget:?package=NetEscapades.EnumGenerators&version=1.0.0-beta11&prerelease                

NetEscapades.EnumGenerators

Build status NuGet

A Source Generator package that generates extension methods for enums, to allow fast "reflection".

This source generator requires the .NET 7 SDK. You can target earlier frameworks like .NET Core 3.1 etc, but the SDK must be at least 7.0.100

Add the package to your application using

dotnet add package NetEscapades.EnumGenerators

This adds a <PackageReference> to your project. You can additionally mark the package as PrivateAssets="all" and ExcludeAssets="runtime".

Setting PrivateAssets="all" means any projects referencing this one won't get a reference to the NetEscapades.EnumGenerators package. Setting ExcludeAssets="runtime" ensures the NetEscapades.EnumGenerators.Attributes.dll file is not copied to your build output (it is not required at runtime).

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net8.0</TargetFramework>
  </PropertyGroup>

  
  <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta11" 
    PrivateAssets="all" ExcludeAssets="runtime" />
  

</Project>

Adding the package will automatically add a marker attribute, [EnumExtensions], to your project.

To use the generator, add the [EnumExtensions] attribute to an enum. For example:

[EnumExtensions]
public enum MyEnum
{
    First,

    [Display(Name = "2nd")]
    Second,
}

This will generate a class called MyEnumExtensions (by default), which contains a number of helper methods. For example:

public static partial class MyEnumExtensions
{
    public const int Length = 2;

    public static string ToStringFast(this MyEnum value)
        => value switch
        {
            MyEnum.First => nameof(MyEnum.First),
            MyEnum.Second => "2nd",
            _ => value.ToString(),
        };

   public static bool IsDefined(MyEnum value)
        => value switch
        {
            MyEnum.First => true,
            MyEnum.Second => true,
            _ => false,
        };

    public static bool IsDefined(string name)
        => name switch
        {
            nameof(MyEnum.First) => true,
            nameof(MyEnum.Second) => true,
            _ => false,
        };

    public static bool TryParse(
        [System.Diagnostics.CodeAnalysis.NotNullWhen(true)] string? name, 
        bool ignoreCase, 
        out MyEnum value)
        => ignoreCase ? TryParseIgnoreCase(name, out value) : TryParse(name, out value);

    private static bool TryParseIgnoreCase(
        [System.Diagnostics.CodeAnalysis.NotNullWhen(true)] string? name, 
        out MyEnum value)
    {
        switch (name)
        {
            case { } s when s.Equals(nameof(MyEnum.First), System.StringComparison.OrdinalIgnoreCase):
                value = MyEnum.First;
                return true;
            case { } s when s.Equals(nameof(MyEnum.Second), System.StringComparison.OrdinalIgnoreCase):
                value = MyEnum.Second;
                return true;
            case { } s when int.TryParse(name, out var val):
                value = (MyEnum)val;
                return true;
            default:
                value = default;
                return false;
        }
    }

    public static bool TryParse(
        [System.Diagnostics.CodeAnalysis.NotNullWhen(true)] string? name, 
        out MyEnum value)
    {
        switch (name)
        {
            case nameof(MyEnum.First):
                value = MyEnum.First;
                return true;
            case nameof(MyEnum.Second):
                value = MyEnum.Second;
                return true;
            case { } s when int.TryParse(name, out var val):
                value = (MyEnum)val;
                return true;
            default:
                value = default;
                return false;
        }
    }

    public static MyEnum[] GetValues()
    {
        return new[]
        {
            MyEnum.First,
            MyEnum.Second,
        };
    }

    public static string[] GetNames()
    {
        return new[]
        {
            nameof(MyEnum.First),
            nameof(MyEnum.Second),
        };
    }
}

If you create a "Flags" enum by decorating it with the [Flags] attribute, an additional method is created, which provides a bitwise alternative to the Enum.HasFlag(flag) method:

public static bool HasFlagFast(this MyEnum value, MyEnum flag)
    => flag == 0 ? true : (value & flag) == flag;

Note that if you provide a [Display] or [Description] attribute, the value you provide for this attribute can be used by methods like ToStringFast() and TryParse() by passing the argument allowMatchingMetadataAttribute: true. Adding both attributes to an enum member is not supported, though conventionally the "first" attribute will be used.

You can override the name of the extension class by setting ExtensionClassName in the attribute and/or the namespace of the class by setting ExtensionClassNamespace. By default, the class will be public if the enum is public, otherwise it will be internal.

Enabling interception

Interceptors were introduced as an experimental feature in C#12 with .NET 8. They allow a source generator to "intercept" certain method calls, and replace the call with a different one. NetEscapades.EnumGenerators has support for intercepting ToString() and HasFlag() method calls.

To use interceptors, you must be using at least version 8.0.400 of the .NET SDK. This ships with Visual Studio version 17.11, so you will need at least that version or higher.

To enable interception for a project, update to the latest version of NetEscapades.EnumGenerators and set the EnableEnumGeneratorInterceptor property in your .csproj to true:

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net8.0</TargetFramework>
    
    <EnableEnumGeneratorInterceptor>true</EnableEnumGeneratorInterceptor>
  </PropertyGroup>

  <ItemGroup>
    <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta11" 
    PrivateAssets="all" ExcludeAssets="runtime" />
  </ItemGroup>

</Project>

This enables interception for all enums defined in the project that use the [EnumExtensions] or [EnumExtensions<T>] attributes. If you wish to intercept calls made to enums with extensions defined in other projects, you must add the [Interceptable<T>] attribute in the project where you want the interception to happen, e.g.

[assembly:Interceptable<DateTimeKind>]
[assembly:Interceptable<Color>]

If you don't want a specific enum to be intercepted, you can set the IsInterceptable property to false, e.g.

[EnumExtensions(IsInterceptable = false)]
public enum Colour
{
    Red = 0,
    Blue = 1,
}

Interception only works when the target type is unambiguously an interceptable enum, so it won't work

  • When ToString() is called in other source generated code.
  • When ToString() is called in already-compiled code.
  • If the ToString() call is implicit (for example in string interpolation)
  • If the ToString() call is made on a base type, such as System.Enum or object
  • If the ToString() call is made on a generic type

Embedding the attributes in your project

By default, the [EnumExtensions] attributes referenced in your application are contained in an external dll. It is also possible to embed the attributes directly in your project, so they appear in the dll when your project is built. If you wish to do this, you must do two things:

  1. Define the MSBuild constant NETESCAPADES_ENUMGENERATORS_EMBED_ATTRIBUTES. This ensures the attributes are embedded in your project
  2. Add compile to the list of excluded assets in your <PackageReference> element. This ensures the attributes in your project are referenced, instead of the NetEscapades.EnumGenerators.Attributes.dll library.

Your project file should look something like this:

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net7.0</TargetFramework>
    
    <DefineConstants>$(DefineConstants);NETESCAPADES_ENUMGENERATORS_EMBED_ATTRIBUTES</DefineConstants>
  </PropertyGroup>

  
  <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta11" 
                    PrivateAssets="all"
                    ExcludeAssets="compile;runtime" />


</Project>

Preserving usages of the [EnumExtensions] attribute

The [EnumExtensions] attribute is decorated with the [Conditional] attribute, so their usage will not appear in the build output of your project. If you use reflection at runtime on one of your enums, you will not find [EnumExtensions] in the list of custom attributes.

If you wish to preserve these attributes in the build output, you can define the NETESCAPADES_ENUMGENERATORS_USAGES MSBuild variable. Note that this means your project will have a runtime-dependency on NetEscapades.EnumGenerators.Attributes.dll so you need to ensure this is included in your build output.

<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <OutputType>Exe</OutputType>
    <TargetFramework>net8.0</TargetFramework>
    
    <DefineConstants>$(DefineConstants);NETESCAPADES_ENUMGENERATORS_USAGES</DefineConstants>
  </PropertyGroup>

  
  <PackageReference Include="NetEscapades.EnumGenerators" Version="1.0.0-beta11" PrivateAssets="all" />
  

</Project>

Error CS0436 and [InternalsVisibleTo]

In the latest version of NetEscapades.EnumGenerators, you should not experience error CS0436 by default.

In previous versions of the NetEscapades.EnumGenerators generator, the [EnumExtensions] attributes were added to your compilation as internal attributes by default. If you added the source generator package to multiple projects, and used the [InternalsVisibleTo] attribute, you could experience errors when you build:

warning CS0436: The type 'EnumExtensionsAttribute' in 'NetEscapades.EnumGenerators\NetEscapades.EnumGenerators\EnumExtensionsAttribute.cs' conflicts with the imported type 'EnumExtensionsAttribute' in 'MyProject, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.

In the latest version of NetEscapades.EnumGenerators, the attributes are not embedded by default, so you should not experience this problem. If you see this error, compare your installation to the examples in the installation guide.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net451 is compatible.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • .NETStandard 2.0

    • No dependencies.

NuGet packages (5)

Showing the top 5 NuGet packages that depend on NetEscapades.EnumGenerators:

Package Downloads
DSharpPlus

A C# API for Discord based off DiscordSharp, but rewritten to fit the API standards.

Indrivo.FileStorage.Accessor.Contracts

Package Description

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Shared type library for Starnight assemblies

GitHub repositories (3)

Showing the top 3 popular GitHub repositories that depend on NetEscapades.EnumGenerators:

Repository Stars
Nexus-Mods/NexusMods.App
Home of the development of the Nexus Mods App
andrewlock/NetEscapades.EnumGenerators
A source generator for generating fast "reflection" methods for enums
SteveDunn/Intellenum
Intelligent Enums
Version Downloads Last updated
1.0.0-beta11 6,810 10/24/2024
1.0.0-beta09 86,714 5/15/2024
1.0.0-beta08 164,102 6/5/2023
1.0.0-beta07 73,094 3/10/2023
1.0.0-beta06 28,779 12/20/2022
1.0.0-beta05 254 12/19/2022
1.0.0-beta04 134,724 11/30/2021
1.0.0-beta03 1,905 11/26/2021
1.0.0-beta02 182 11/22/2021
1.0.0-beta01 372 11/18/2021

Features
- Add optional interceptor for ToString() and HasFlag() (#94, #101, #104, #105, #106, #108, #113)
- Ignore usages of obsolete enum members in generated code (#111)

Fixes
- Fix escaping of strings in description and display attributes (#109)
- Ensure we can handle enums with the same name in different namespaces (#114)
- Fix naming conflicts in System namespace (#118) Thanks @henrikwidlund!


See https://github.com/andrewlock/NetEscapades.EnumGenerators/blob/main/CHANGELOG.md#v100-beta11 for more details.