NVorbis 0.10.5

dotnet add package NVorbis --version 0.10.5
                    
NuGet\Install-Package NVorbis -Version 0.10.5
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="NVorbis" Version="0.10.5" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="NVorbis" Version="0.10.5" />
                    
Directory.Packages.props
<PackageReference Include="NVorbis" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add NVorbis --version 0.10.5
                    
#r "nuget: NVorbis, 0.10.5"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#addin nuget:?package=NVorbis&version=0.10.5
                    
Install NVorbis as a Cake Addin
#tool nuget:?package=NVorbis&version=0.10.5
                    
Install NVorbis as a Cake Tool

A fully managed implementation of a Xiph.org Foundation Ogg Vorbis decoder.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 is compatible.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (44)

Showing the top 5 NuGet packages that depend on NVorbis:

Package Downloads
MonoGame.Framework.DesktopGL

The MonoGame runtime supporting Windows, Linux and macOS using SDL2 and OpenGL.

AdamsLair.Duality

The Duality engine core.

NAudio.Vorbis

NAudio support for Vorbis

engenious

engenious graphics framework core assembly, similar to XNA/MonoGame.

DeltaEngine.Xna

Xna Version of the Delta Engine, requires Xna 4.0 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

GitHub repositories (26)

Showing the top 20 popular GitHub repositories that depend on NVorbis:

Repository Stars
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
morkt/GARbro
Visual Novels resource browser
ddevault/TrueCraft
Minecraft for hipsters
filoe/cscore
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
4sval/FModel
Unreal Engine Archives Explorer
FakeFishGames/Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
AdamsLair/duality
a 2D Game Development Framework
WolvenKit/WolvenKit
Community Mod editor/creator for REDengine games.
MaKiPL/OpenVIII-monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
ciribob/DCS-SimpleRadioStandalone
An open source Stand alone Radio for DCS integrating with all clickable cockpits and FC3 Aircraft
overtools/OWLib
DataTool is a program that lets you extract models, maps, and files from Overwatch.
egordorichev/BurningKnight
Top-down roguelike about goblins, lamps and magic
leezer3/OpenBVE
OpenBVE- A free train simulator
Kalejin/DCSB
Deathcounter and Soundboard, WPF app for setting up key shortcuts
rampaa/JL
JL is a program for looking up Japanese words and expressions.
mir-ethernity/mir-eternal
feliwir/SharpAudio
Audio playback/capturing engine for C#
Penecruz/VAICOMPRO-Community
VAICOM PRO for DCS World
dereksorensen/KailashEngine
Version Downloads Last updated
0.10.5 218,189 10/16/2022
0.10.4 359,969 9/29/2021
0.9.1 10,832 1/19/2020

- Fix seeking issues, properly this time