MonoGo.Templates
1.0.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet new install MonoGo.Templates::1.0.0
This package contains a .NET Template Package you can call from the shell/command line.
Welcome to MonoGo!
Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame and Monofoxe.
Setup MonoGame.Forms
Options:
- Build from source (this repo)
- Install Packages:
dotnet add package MonoGo.Engine
or use the Package Managerdotnet add package MonoGo.Engine.DesktopGL
ordotnet add package MonoGo.Engine.WindowsDX
or use the Package Manager
- Install Templates:
dotnet new install MonoGo.Templates
- Install Optional Packages (You don't need to!):
dotnet add package MonoGo.Tiled
Features
- Graphics Pipeline and Automated Batch\Vertex Buffer Management.
- Easy SpriteSheet-Animations.
- Texture Packing.
- Sprite Groups and Dynamic Graphics Loading.
- Input Management with GamePad support.
- Timers, Alarms, Cameras, State Machines.
- Coroutines.
- Hybrid EC.
- Scene System with Layers.
- GameDev related Math lib.
- Lightweight Collision Detection.
- Integrated Post-Processing Management (Includes Bloom & ColorGrading Effects).
- Powerful Particle-Effect-System via Mercury Particle Engine +ParticleCollection +SpriteSheets-Animations +Improvements.
- Extensive GUI-System via Iguina +Improvements.
- Enhanced Content Management via Nopipeline.
- FMOD Audio Support (As a standalone Library).
Modules:
- Tiled Map Support via Tiled.
Sample Pic
Now Have Fun with MonoGo!
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
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