MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
     The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse. We currently support iOS, Android, Windows (both OpenGL and DirectX), Mac OS X, Linux, Windows 8 Store, Windows Phone 8 and Windows UWP.

Additional Details

Goodbye Windows Phone 8!  :(

Install-Package MonoGame.Framework.WindowsPhone81 -Version
dotnet add package MonoGame.Framework.WindowsPhone81 --version
<PackageReference Include="MonoGame.Framework.WindowsPhone81" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Framework.WindowsPhone81 --version
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This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

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Repository Stars
A cross-platform, realtime physics engine for all .NET apps.

Version History

Version Downloads Last updated 659 3/1/2017 765 3/30/2016 488 3/16/2016 1,205 5/13/2015
3.3.0 745 3/16/2015
3.2.99-Beta 545 1/29/2015