ModFramework 1.1.12

There is a newer version of this package available.
See the version list below for details.
dotnet add package ModFramework --version 1.1.12                
NuGet\Install-Package ModFramework -Version 1.1.12                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="ModFramework" Version="1.1.12" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add ModFramework --version 1.1.12                
#r "nuget: ModFramework, 1.1.12"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install ModFramework as a Cake Addin
#addin nuget:?package=ModFramework&version=1.1.12

// Install ModFramework as a Cake Tool
#tool nuget:?package=ModFramework&version=1.1.12                

A tool for rewriting .net binaries. Can allow rewriting of Types to Interfaces, Arrays to Extensible Collections, or even Fields to Properties.

Product Compatible and additional computed target framework versions.
.NET net9.0 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (10)

Showing the top 5 NuGet packages that depend on ModFramework:

Package Downloads
OTAPI.Upcoming

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming.tModLoader

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

ModFramework.Modules.ClearScript

ModFramework module to enable javascript plugins via Microsoft's ClearScript.

OTAPI.Upcoming.Mobile

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET9 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET9. This means that any mod you create can be written as a .NET9 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .9 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

ModFramework.Modules.Lua

A plugin for ModFramework that loads Lua scripts

GitHub repositories (2)

Showing the top 2 popular GitHub repositories that depend on ModFramework:

Repository Stars
Pryaxis/TShock
☕️⚡️TShock provides Terraria servers with server-side characters, anti-cheat, and community management tools.
SignatureBeef/Open-Terraria-API
Open Terraria API - Mac, Linux & Windows
Version Downloads Last updated
1.1.13 224 1/2/2025
1.1.12 101 1/2/2025
1.1.11 248 12/31/2024
1.1.10 107 12/30/2024
1.1.9 166 12/28/2024
1.1.8-alpha 93 12/26/2024
1.1.7 56,612 11/9/2022
1.1.6 32,348 10/16/2022
1.1.5 6,922 10/16/2022
1.1.4-alpha 510 10/15/2022
1.1.3-alpha 8,315 10/6/2022
1.1.2-alpha 4,425 9/28/2022
1.1.1-alpha 3,464 9/6/2022
1.1.0-alpha 3,616 9/4/2022
1.0.46-alpha 4,197 8/10/2022
1.0.45-alpha 737 8/2/2022
1.0.44-alpha 738 7/31/2022
1.0.43-alpha 165 7/31/2022
1.0.42-alpha 1,535 7/31/2022
1.0.41-alpha 483 7/30/2022
1.0.40-alpha 490 7/26/2022
1.0.39-alpha 4,709 3/27/2022
1.0.38-alpha 470 3/27/2022
1.0.37-alpha 443 3/27/2022
1.0.36-alpha 506 12/15/2021
1.0.35-alpha 11,240 12/12/2021
1.0.34-alpha 494 12/12/2021
1.0.33-alpha 448 12/12/2021
1.0.32-alpha 460 12/12/2021
1.0.31-alpha 675 12/11/2021
1.0.30-alpha 415 12/11/2021
1.0.29-alpha 846 12/11/2021
1.0.28-alpha 716 12/11/2021
1.0.26-alpha 501 12/9/2021
1.0.25-alpha 717 12/8/2021
1.0.24-alpha 674 12/8/2021
1.0.23-alpha 642 12/8/2021
1.0.22-alpha 465 12/4/2021
1.0.21-alpha 482 12/4/2021
1.0.20-alpha 6,287 11/29/2021
1.0.19-alpha 495 11/27/2021
1.0.18-alpha 3,457 11/25/2021
1.0.17-alpha 5,496 11/24/2021
1.0.16-alpha 20,653 8/15/2021
1.0.15-alpha 577 8/14/2021
1.0.14-alpha 628 8/14/2021
1.0.13-alpha 576 8/13/2021
1.0.12-alpha 554 8/11/2021
1.0.11-alpha 591 8/11/2021
1.0.10-alpha 588 7/31/2021
1.0.9-alpha 14,141 7/24/2021
1.0.8-alpha 607 7/23/2021
1.0.7-alpha 540 7/23/2021
1.0.6-alpha 530 7/23/2021
1.0.5-alpha 521 7/23/2021
1.0.4-alpha 594 7/20/2021
1.0.3-alpha 525 7/20/2021
1.0.2-alpha 569 7/17/2021
1.0.1-alpha 560 7/17/2021
1.0.0-alpha5 521 7/14/2021
1.0.0-alpha4 10,147 7/10/2021
1.0.0-alpha3 1,942 6/25/2021
1.0.0-alpha2 243 5/23/2021
1.0.0-alpha1 231 5/20/2021

Upgrade to .NET9, package updates and static hook generation (alpha test)