MLEM.Startup
5.3.0
See the version list below for details.
dotnet add package MLEM.Startup --version 5.3.0
NuGet\Install-Package MLEM.Startup -Version 5.3.0
<PackageReference Include="MLEM.Startup" Version="5.3.0" />
paket add MLEM.Startup --version 5.3.0
#r "nuget: MLEM.Startup, 5.3.0"
// Install MLEM.Startup as a Cake Addin #addin nuget:?package=MLEM.Startup&version=5.3.0 // Install MLEM.Startup as a Cake Tool #tool nuget:?package=MLEM.Startup&version=5.3.0
MLEM Library for Extending MonoGame is an addition to the game framework MonoGame that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling.
What next?
- Get it on NuGet
- Get prerelease builds on BaGet
- See the source code on GitHub
- See tutorials and API documentation on the website
- Check out the demos on Desktop or Android
- See the changelog for information on updates
Packages
- MLEM is the base package, which provides extension methods and additional features for MonoGame
- MLEM.Ui features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
- MLEM.Extended ties in with MonoGame.Extended and other MonoGame libraries
- MLEM.Data provides simple loading and processing of textures and data
- MLEM.Startup combines MLEM with some other useful libraries into a quick Game startup class
- MLEM.Templates contains cross-platform project templates
Made with MLEM
- A Breath of Spring Air, a short platformer (Source)
- Don't Wake Up, a short puzzle game (Source)
- Pong clone, a very simple pong clone (Source)
- Tiny Life, an isometric life simulation game (Modding API)
If you created a game with the help of MLEM, you can get it added to this list by submitting it on the issue tracker. If its source is public, other people will be able to use your project as an example, too!
Gallery
Here are some images that show a couple of MLEM's features.
The MLEM.Ui demo in action:
MLEM's text formatting system, which is compatible with both MLEM.Ui and regular sprite batch rendering:
Friends of MLEM
There are several other libraries and tools that work well in combination with MonoGame and MLEM. Here are some of them:
- Contentless, a tool that removes the need to add assets to the MonoGame Content Pipeline manually
- GameBundle, a tool that packages MonoGame and other .NET Core applications into several distributable formats
- MonoGame.Extended, a package that also provides several additional features for MonoGame
- Coroutine, a package that implements Unity-style coroutines for any project
- Illumilib, a simple keyboard and mouse lighting library with support for Razer, Logitech and Corsair devices
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
7.1.1 | 535 | 9/14/2024 |
7.1.0 | 108 | 9/2/2024 |
7.0.0 | 212 | 7/20/2024 |
6.3.1 | 124 | 4/5/2024 |
6.3.0 | 128 | 4/4/2024 |
6.2.0 | 512 | 6/28/2023 |
6.1.0 | 523 | 1/19/2023 |
6.0.0 | 595 | 7/25/2022 |
5.3.0 | 498 | 4/8/2022 |
5.2.0 | 349 | 12/21/2021 |
5.1.0 | 395 | 9/24/2021 |
5.0.0 | 433 | 6/29/2021 |
4.3.0 | 400 | 2/18/2021 |
4.2.0 | 522 | 11/7/2020 |
4.1.0 | 555 | 8/11/2020 |
4.0.0 | 574 | 6/24/2020 |
3.3.2 | 486 | 5/22/2020 |
3.3.1 | 557 | 5/21/2020 |
3.3.0 | 475 | 4/25/2020 |
3.2.2 | 576 | 4/11/2020 |
3.2.1 | 679 | 4/4/2020 |
3.2.0 | 505 | 2/24/2020 |
3.1.0 | 534 | 1/23/2020 |
3.0.0 | 627 | 1/1/2020 |
2.1.0 | 522 | 12/5/2019 |
2.0.1 | 528 | 11/8/2019 |
2.0.0 | 568 | 11/2/2019 |
1.2.1 | 564 | 10/2/2019 |
1.2.0 | 578 | 9/20/2019 |
1.1.1 | 560 | 9/5/2019 |
1.1.0 | 533 | 8/31/2019 |
1.0.4 | 550 | 8/15/2019 |
1.0.3 | 599 | 8/10/2019 |
1.0.2 | 546 | 8/9/2019 |
1.0.1 | 584 | 8/7/2019 |
1.0.0 | 610 | 8/6/2019 |
See the full changelog at https://mlem.ellpeck.de/CHANGELOG